Publications

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Conference Paper
R. Yu, Lages, W. S., Nabiyouni, M., Ray, B., Kondur, N., Chandrashekar, V., and Bowman, D. A., Bookshelf and Bird: Enabling real walking in large VR spaces through Cell-Based Redirection, in 3D User Interfaces (3DUI), 2017 IEEE Symposium on, 2017.
E. D. Ragan, Huber, K., Laha, B., and Bowman, D. A., The Effects of Navigational Control and Environmental Detail on Learning in 3D Virtual Environments, in IEEE Virtual Reality, Costa Mesa, California, 2012, pp. 11-14.
E. D. Ragan, Endert, A., Bowman, D. A., and Quek, F., The effects of spatial layout and view control on cognitive processing, in Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA ’11, Vancouver, BC, Canada, 2011, p. 2005.
D. A. Bowman, Datey, A., Ryu, Y., Farooq, U., and Vasnaik, O., Empirical Comparison of Human Behavior and Performance with Different Display Devices for Virtual Environments, in Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 2002, pp. 2134-2138.
D. A. Bowman, Ray, A., Gutierrez, M., Mauldon, M., Dove, J., Westman, E., and Setareh, M., Engineering in Three Dimensions: Immersive Virtual Environments, Interactivity, and 3D User Interfaces for Engineering Applications, in Proceedings of ASCE GeoCongress, 2006, p. 17 pgs.
D. A. Bowman, Stinson, C., Ragan, E. D., Scerbo, S., Hollerer, T., Lee, C., McMahan, R. P., and Kopper, R., Evaluating effectiveness in virtual environments with MR simulation, in Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), Orlando, FL, 2012.
D. A. Bowman, Ragan, E. D., Scerbo, S., and Bacim, F., Evaluating the Impact of Head Rotation Amplification on Virtual Reality Training Effectiveness, in Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), 2013.
D. A. Bowman, Raja, D., Lucas, J., and Datey, A., Exploring the Benefits of Immersion for Information Visualization, in Proceedings of HCI International, 2005, p. 10 pgs.
D. Raja, Bowman, D. A., Lucas, J., and North, C., Exploring the Benefits of Immersion in Abstract Information Visualization, in 8th International Immersive Projection Technology Workshop, Iowa State, 2004.
C. Wingrave, Bowman, D. A., and Ramakrishnan, N., A First Step Towards Nuance-Oriented Interfaces for Virtual Environments, in Proceedings of the Virtual Reality International Conference, 2001, pp. 181-188.
D. A. Bowman, Sowndararajan, A., Ragan, E. D., and Kopper, R., Higher Levels of Immersion Improve Procedure Memorization Performance, in Joint Virtual Reality Conference, Lyon, France, 2009.
E. D. Ragan, Endert, A., Bowman, D. A., and Quek, F., How Spatial Layout, Interactivity, and Persistent Visibility Affect Learning with Large Displays, in International Working Conference on Advanced Visual Interfaces, AVI 2012, 2012.
J. Decker, Antony, A., Ray, A., Vardakos, S., Murphy, M., Mauldon, M., Dove, J., Gutierrez, M., Bowman, D. A., and Westman, E., An Integrated Relational Database for Tracking Rock Mass Data During Tunneling, in Safety in the Underground Space - Proceedings of the ITA-AITES 2006 World Tunnel Congress and 32nd ITA General Assembly, 2006, p. 6 pgs.
N. F. Polys, Moldenhauer, M., Ray, A., Dandekar, C., North, C., and Bowman, D. A., Snap2Diverse: Coordinating Information Visualizations and Virtual Environments, in Proceedings of SPIE Visualization and Data Analysis (VDA), 2004, p. 12 pages.
D. A. Bowman, Rhoton, C., and Pinho, M. S., Text Input Techniques for Immersive Virtual Environments: an Empirical Comparison., in Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 2002, pp. 2154-2158.
A. Ray and Bowman, D. A., Towards a System for Reusable 3D Interaction Techniques, in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007, pp. 187-190.
A. Ray, Decker, J., Vardakos, S., Murphy, M., Bowman, D. A., Gutierrez, M., Mauldon, M., Dove, J., and Westman, E., A Virtual Environment for Visualizing Fractures During Tunneling, in Proceedings of the 41st U.S. Symposium on Rock Mechanics, 2006, 2006, p. 12 pgs.
Journal Article
E. D. Ragan, Scerbo, S., Bacim, F., and Bowman, D. A., Amplified Head Rotation in Virtual Reality and the Effects on 3D Search, Training Transfer, and Spatial Orientation, IEEE Transactions on Visualization and Computer Graphics, vol. 23, no. 8, pp. 1880 - 1895, 2017.
R. P. McMahan, Ragan, E. D., Leal, A., Beaton, R. J., and Bowman, D. A., Considerations for the use of commercial video games in controlled experiments, Entertainment Computing, vol. 2, no. 1, pp. 3 - 9, 2011.
E. D. Ragan, Bowman, D. A., Kopper, R., Stinson, C., Scerbo, S., and McMahan, R. P., Effects of field of view and visual complexity on virtual reality training effectiveness for a visual scanning task, IEEE Transactions on Visualization and Computer Graphics, p. 14 pages, 2015.
E. D. Ragan, Sowndararajan, A., Kopper, R., and Bowman, D. A., The Effects of Higher Levels of Immersion on Procedure Memorization Performance and Implications for Educational Virtual Environments, Presence: Teleoperators and Virtual Environments, vol. 19, pp. 527 - 543, 2010.
C. Lee, Rincon, G., Meyer, G., Hollerer, T., and Bowman, D. A., The Effects of Visual Realism on Search Tasks in Mixed Reality Simulation, IEEE Transactions on Visualization and Computer Graphics, vol. 19, no. 4, pp. 547 - 556, 2013.
S. Kohlbrecher, Romay, A., Stumpf, A., Gupta, A., von Stryk, O., Bacim, F., Bowman, D. A., Goins, A., Balasubramanian, R., and Conner, D. C., Human-robot Teaming for Rescue Missions: Team ViGIR's Approach to the 2013 DARPA Robotics Challenge Trials, Journal of Field Robotics, p. 26 pages, 2014.

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