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D. A. Bowman, Gabbard, J., and Hix, D., A Survey of Usability Evaluation in Virtual Environments: Classification and Comparison of Methods. Presence: Teleoperators and Virtual Environments, Presence: Teleoperators and Virtual Environments, vol. 11, pp. 404-424, 2002.
D. A. Bowman, Hodges, L., and Bolter, J., The Virtual Venue: User-Computer Interaction in Information-Rich Virtual Environments, Presence: Teleoperators and Virtual Environments, vol. 7, pp. 478-493, 1998.
D. A. Bowman, 3D User Interfaces, in The Encyclopedia of Human-Computer Interaction, 2ndnd ed., Aarhus, Denmark: The Interaction Design Foundation, 2013.
D. A. Bowman, Kruijff, E., LaViola, J., and Poupyrev, I., 3D User Interfaces: Theory and Practice. Boston: Addison-Wesley Professional, 2005.
D. A. Bowman, Kruijff, E., LaViola, J., and Poupyrev, I., An Introduction to 3D User Interface Design, Presence: Teleoperators and Virtual Environments, vol. 10, pp. 96-108, 2001.
D. A. Bowman and Hodges, L., An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments, in Proceedings of the ACM Symposium on Interactive 3D Graphics, 1997, pp. 35-38.
D. A. Bowman, Coquillart, S., Fröhlich, B., Hirose, M., Kitamura, Y., Kiyokawa, K., and Stürzlinger, W., 3D User Interfaces: New Directions and Perspectives, IEEE Computer Graphics & Applications, vol. 28, pp. 20-36, 2008.
D. A. Bowman, Datey, A., Ryu, Y., Farooq, U., and Vasnaik, O., Empirical Comparison of Human Behavior and Performance with Different Display Devices for Virtual Environments, in Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 2002, pp. 2134-2138.
D. A. Bowman and Wingrave, C., Design and Evaluation of Menu Systems for Immersive Virtual Environments, in Proceedings of IEEE Virtual Reality, 2001, pp. 149-156.
D. A. Bowman, McMahan, R. P., and Ragan, E. D., Questioning naturalism in 3D user interfaces, Communications of the ACM, vol. 55, no. 9, pp. 78-88, 2012.
D. A. Bowman, Ray, A., Gutierrez, M., Mauldon, M., Dove, J., Westman, E., and Setareh, M., Engineering in Three Dimensions: Immersive Virtual Environments, Interactivity, and 3D User Interfaces for Engineering Applications, in Proceedings of ASCE GeoCongress, 2006, p. 17 pgs.
D. A. Bowman, Principles for the Design of Performance-Oriented Interaction Techniques, in Handbook of Virtual Environments, Mahwah, New Jersey: Lawrence-Erlbaum, 2002, pp. 277-300.
D. A. Bowman, Davis, E., Badre, A., and Hodges, L., Maintaining Spatial Orientation during Travel in an Immersive Virtual Environment, Presence: Teleoperators and Virtual Environments, vol. 8, pp. 618-631, 1999.
D. A. Bowman and Warren, L. E., User experience with semi-natural locomotion techniques in virtual reality, ACM Symposium on Spatial User Interaction. 2017.PDF icon Poster-DAB.pdf (661.5 KB)
D. A. Bowman and McMahan, R. P., Virtual Reality: How Much Immersion is Enough?, IEEE Computer, vol. 40, pp. 36-43, 2007.
D. A. Bowman, Rhoton, C., and Pinho, M. S., Text Input Techniques for Immersive Virtual Environments: an Empirical Comparison., in Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 2002, pp. 2154-2158.
D. A. Bowman, Wingrave, C., Ly, V., and Campbell, J., Using Pinch Gloves for Both Natural and Abstract Interaction Techniques in Virtual Environments, in Proceedings of the HCI International Conference, 2001, pp. 629-633.
D. A. Bowman, Koller, D., and Hodges, L., A Methodology for the Evaluation of Travel Techniques for Immersive Virtual Environments, Virtual Reality: Research, Development, and Applications, vol. 3, pp. 120-131, 1998.
D. A. Bowman and Schuchardt, P., The Benefits of Immersion for Spatial Understanding of Complex Underground Cave Systems, in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007, pp. 121-124.
D. A. Bowman, Setareh, M., Pinho, M. S., Ali, N., Kalita, A., Lee, Y., Lucas, J., Gracey, M., Kothapalli, M., Zhu, Q., Datey, A., and Tumati, P., Virtual-SAP: An Immersive Tool for Visualizing the Response of Building Structures to Environmental Conditions, in Proceedings of IEEE Virtual Reality, 2003, pp. 243-250.
D. A. Bowman, Wineman, J., Hodges, L., and Allison, D., The Educational Value of an Information-Rich Virtual Environment, Presence: Teleoperators and Virtual Environments, vol. 8, pp. 317-331, 1999.
D. A. Bowman, Ragan, E. D., Scerbo, S., and Bacim, F., Evaluating the Impact of Head Rotation Amplification on Virtual Reality Training Effectiveness, in Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), 2013.
D. A. Bowman, Sowndararajan, A., Ragan, E. D., and Kopper, R., Higher Levels of Immersion Improve Procedure Memorization Performance, in Joint Virtual Reality Conference, Lyon, France, 2009.
D. A. Bowman, North, C., Chen, J., Polys, N. F., Pyla, P., and Yilmaz, U., Information-Rich Virtual Environments: Theory, Tools, and Research Agenda, in ACM Virtual Reality Software and Technology 2003, 2003.
D. A. Bowman, Wineman, J., Hodges, L., and Allison, D., Designing Animal Habitats Within an Immersive VE, IEEE Computer Graphics and Applications, vol. 18, pp. 9-13, 1998.

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