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J. Decker, Antony, A., Ray, A., Vardakos, S., Murphy, M., Mauldon, M., Dove, J., Gutierrez, M., Bowman, D. A., and Westman, E., An Integrated Relational Database for Tracking Rock Mass Data During Tunneling, in Safety in the Underground Space - Proceedings of the ITA-AITES 2006 World Tunnel Congress and 32nd ITA General Assembly, 2006, p. 6 pgs.
D. A. Bowman, North, C., Chen, J., Polys, N. F., Pyla, P., and Yilmaz, U., Information-Rich Virtual Environments: Theory, Tools, and Research Agenda, in ACM Virtual Reality Software and Technology 2003, 2003.
T. Ni, Bowman, D. A., and Chen, J., Increased Display Size and Resolution Improve Task Performance in Information-Rich Virtual Environments, in Proceedings of Graphics Interface, 2006, pp. 139-146.
J. Lucas, McMahan, R. P., Engle, R., Bowman, D. A., Thabet, W. Y., Schafrik, S., and Karmis, M., Improving Mining Health and Safety Through Conveyor System Training in a Virtual Environment, in First International Future Mining Conference, 2008, pp. 161-166.
A. R. Silva, Lages, W., and Chaimowicz, L., Improving Boids Algorithm in GPU using Estimated Self Occlusion, in Proceedings of SBGames'08 - VII Brazilian Symposium on Computer Games and Digital Entertainment, 2008.
B. Laha and Bowman, D. A., Identifying the Benefits of Immersion in Virtual Reality for Volume Data Visualization, in Immersive Visualization Revisited Workshop of the IEEE VR conference, 2012.PDF icon TaskTax_VolViz_IVR2012_final.pdf (437.97 KB)
S. Kohlbrecher, Romay, A., Stumpf, A., Gupta, A., von Stryk, O., Bacim, F., Bowman, D. A., Goins, A., Balasubramanian, R., and Conner, D. C., Human-robot Teaming for Rescue Missions: Team ViGIR's Approach to the 2013 DARPA Robotics Challenge Trials, Journal of Field Robotics, p. 26 pages, 2014.
R. Kopper, Bowman, D. A., Silva, M. G., and McMahan, R. P., A human motor behavior model for distal pointing tasks, International Journal of Human-Computer Studies, vol. 68, pp. 603 - 615, 2010.
E. D. Ragan, Endert, A., Bowman, D. A., and Quek, F., How Spatial Layout, Interactivity, and Persistent Visibility Affect Learning with Large Displays, in International Working Conference on Advanced Visual Interfaces, AVI 2012, 2012.
J. Cowden, Bowman, D. A., and Thabet, W., Home Design in an Immersive Virtual Environment, in Proceedings of CONVR Conference on Construction Applications of Virtual Reality, 2003, pp. 1-7.
D. A. Bowman, Sowndararajan, A., Ragan, E. D., and Kopper, R., Higher Levels of Immersion Improve Procedure Memorization Performance, in Joint Virtual Reality Conference, Lyon, France, 2009.
D. Baricevic, Lee, C., Turk, M., Hollerer, T., and Bowman, D. A., A hand-held AR magic lens with user-perspective rendering, in IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Atlanta, GA, USA, 2012.
B. Fröhlich and Bowman, D. A., Guest Editors’ Introduction: 3D User Interfaces., IEEE Computer Graphics & Applications, vol. vol. 29, no. 6, pp. 24-25, 2009.
P. Apostolellis, Laha, B., and Bowman, D. A., A gaming interface using body gestures for collaborative navigation, 2012 IEEE Symposium on 3D User Interfaces (3DUI)2012 IEEE Symposium on 3D User Interfaces (3DUI). IEEE, Costa Mesa, CA, USA, 2012.
D. Raja, Bowman, D. A., Lucas, J., and North, C., Exploring the Benefits of Immersion in Abstract Information Visualization, in 8th International Immersive Projection Technology Workshop, Iowa State, 2004.
D. A. Bowman, Raja, D., Lucas, J., and Datey, A., Exploring the Benefits of Immersion for Information Visualization, in Proceedings of HCI International, 2005, p. 10 pgs.
C. Wingrave, Tintner, R., Walker, B., Bowman, D. A., and Hodges, L., Exploring Individual Differences in Raybased Selection: Strategies and Traits, in Proceedings of IEEE Virtual Reality, 2005, pp. 163-170.
L. Zhang and Bowman, D. A., Exploring Effects of Interactivity on Learning with Interactive Storytelling in Immersive Virtual Reality, in Virtual Worlds and Games for Serious Applications (VS-GAMES), Vienna, Austria, 2019.PDF icon Lei Zhang_Exploring Effects of Interactivity on Learning with Interactive Storytelling in Immersive Virtual Reality_Revision.pdf (380.33 KB)
R. Yu, Duer, Z., Ogle, T., Bowman, D. A., Tucker, T., Hicks, D., Choi, D., Bush, Z., Ngo, H., Nguyen, P., and , Experiencing an Invisible World War I Battlefield Through Narrative-Driven Redirected Walking in Virtual Reality, in 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2018.
M. Nabiyouni and Bowman, D. A., An evaluation of the effects of hyper-natural components of interaction fidelity on locomotion performance in virtual reality, in ICAT - EGVE '15: the 25th International Conference on Artificial Reality and Telexistence and 20th Eurographics Symposium on Virtual Environments, 2015.
D. A. Bowman and Hodges, L., An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments, in Proceedings of the ACM Symposium on Interactive 3D Graphics, 1997, pp. 35-38.
D. A. Bowman, Badillo, B., and Manek, D., Evaluating the Need for Display-Specific and Device-Specific 3D Interaction Techniques, in Proceedings of Virtual Reality International Conference (in Lecture Notes in Computer Science, vol. 4563), 2007, pp. 195-204.