Publications
“Relative Effects of Real-world and Virtual-World Latency on an Augmented Reality Training Task: An AR Simulation Experiment”, Frontiers in ICT, vol. 32164019541930201519562223236, 2017.
, “The Effects of Visual Realism on Search Tasks in Mixed Reality Simulation”, IEEE Transactions on Visualization and Computer Graphics, vol. 19, no. 4, pp. 547 - 556, 2013.
, “Evaluating effectiveness in virtual environments with MR simulation”, in Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), Orlando, FL, 2012.
, “A hand-held AR magic lens with user-perspective rendering”, in IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Atlanta, GA, USA, 2012.
, “The role of latency in the validity of AR simulation”, in 2010 IEEE Virtual Reality Conference (VR)2010 IEEE Virtual Reality Conference (VR), Boston, MA, USA, 2010, pp. 11 - 18.
, “Evaluating the Effects of Tracker Reliability and Field of View on a Target Following Task in Augmented Reality”, in ACM Virtual Reality Software and Technology, Kyoto, Japan, 2009, pp. 151-154.
, “A Replication Study Testing the Validity of AR Simulation in VR for Controlled Experiments”, in IEEE/ACM International Symposium on Mixed and Augmented Reality, Orlando, FL, 2009.
, “Interface with Angels: The Future of VR and AR Interfaces”, IEEE Computer Graphics & Applications, vol. 21, pp. 14-17, 2001.
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