Publications

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Conference Paper
M. Nabiyouni and Bowman, D. A., A Taxonomy for Designing Walking-based Locomotion Techniques for Virtual Reality, in the 2016 ACM CompanionProceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces - ISS Companion '16, Niagara Falls, Ontario, CanadaNew York, New York, USA, 2016.
P. Apostolellis, Supporting Social Engagement for Young Audiences with Serious Games and Virtual Environments in Museums, in CHI Workshop: Involving the Crowd in Future Museum Experience Design at the ACM Conference on Human Factors in Computing Systems (CHI'16), San Jose, CA, 2016.
N. F. Polys, Moldenhauer, M., Ray, A., Dandekar, C., North, C., and Bowman, D. A., Snap2Diverse: Coordinating Information Visualizations and Virtual Environments, in Proceedings of SPIE Visualization and Data Analysis (VDA), 2004, p. 12 pages.
P. Apostolellis and Bowman, D. A., Small Group Learning with Games in Museums: Effects of Interactivity as Mediated by Cultural Differences, in ACM Interaction Design and Children, Medford, MA, 2015.PDF icon IDC15_Paper_v7_camera-ready.pdf (889.79 KB)
F. Bacim, Nabiyouni, M., and Bowman, D. A., Slice-n-Swipe: A Free-Hand Gesture User Interface for 3D Point Cloud Annotation, in IEEE Symposium on 3D User Interfaces (3DUI), 2014.PDF icon Slice-n-Swipe_3DUI_Contest_Submission.pdf (4.35 MB)
R. P. McMahan, Gorton, D., Gresock, J., McConnell, W., and Bowman, D. A., Separating the Effects of Level of Immersion and 3D Interaction Techniques, in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2006, pp. 108-111.
C. Lee, Bonebrake, S., Bowman, D. A., and Hollerer, T., The role of latency in the validity of AR simulation, in 2010 IEEE Virtual Reality Conference (VR)2010 IEEE Virtual Reality Conference (VR), Boston, MA, USA, 2010, pp. 11 - 18.
J. Lucas, Kim, J., and Bowman, D. A., Resizing Beyond Widgets: Object Resizing Techniques for Immersive Virtual Environments, in Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI), 2005, pp. 1601-1604.
C. Lee, Bonebrake, S., Hollerer, T., and Bowman, D. A., A Replication Study Testing the Validity of AR Simulation in VR for Controlled Experiments, in IEEE/ACM International Symposium on Mixed and Augmented Reality, Orlando, FL, 2009.
R. Kopper, Bacim, F., and Bowman, D. A., Rapid and accurate 3D selection by progressive refinement, in IEEE Symposium on 3D User Interfaces (3DUI) 2011, Singapore, Singapore, 2011, pp. 67 - 74.
A. Sowndararajan, Wang, R., and Bowman, D. A., Quantifying the Benefits of Immersion for Procedural Training, in Proceedings of the ACM SIGGRAPH Workshop on Emerging Display Technologies and Immersive Display Technologies, 2008.
M. Narayan, Waugh, L., Zhang, X., Bafna, P., and Bowman, D. A., Quantifying the Benefits of Immersion for Collaboration in Virtual Environments, in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2005, pp. 78-81.
J. Chen, Bowman, D. A., and Laidlaw, D., Poster: A Hybrid Direct Visual Editing Method for Architectural Massing Study in Virtual Environments, in IEEE Symposium on 3D User Interfaces, Lafayette, Louisiana, 2009.
N. F. Polys, Bowman, D. A., North, C., Laubenbacher, R., and Duca, K., PathSim Visualizer: an Information-Rich Virtual Environment Framework for Systems Biology, in Proceedings of ACM Web3D Symposium, 2004, p. 8 pages.
C. Wingrave, Haciahmetoglu, Y., and Bowman, D. A., Overcoming World in Miniature Limitations by a Scaled and Scrolling WIM, in Proceedings of the IEEE Symposium on 3D User Interfaces, 2006, pp. 11-16.
S. Peck, North, C., and Bowman, D. A., A Multiscale Interaction Technique for Large, High-Resolution Displays, in IEEE Symposium on 3D User Interfaces, Lafayette, Louisiana, 2009, pp. 31-38.
R. Ball, North, C., and Bowman, D. A., Move to Improve: Promoting Physical Navigation to Increase user Performance with Large Displays, in ACM Conference on Human Factors in Computing Systems (CHI), 2007.
W. Lages, Nabiyouni, M., Tibau, J., and Bowman, D. A., Interval Player: Designing a Virtual Musical Instrument Using In-Air Gestures , in IEEE Symposium on 3D User Interfaces (3DUI Contest) , 2015.
J. Chen, Bowman, D. A., Lucas, J., and Wingrave, C., Interfaces for Cloning in Immersive Virtual Environments, in Proceedings of the Eurographics Symposium on Virtual Environments, 2004.
B. Laha and Bowman, D. A., Interactive Coarse Segmentation and Analysis of Volume Data with a Suite of 3D Interaction Tools, in IEEE VR Workshop on Immersive Volume Interaction (WIVI), Orlando, FL, 2013.PDF icon WIVI2013_BL_DAB.pdf (651.07 KB)
W. Schafer and Bowman, D. A., Integrating 2D and 3D Views for Spatial Collaboration, in Proceedings of GROUP 2005, 2005, pp. 41-50.
J. Decker, Antony, A., Ray, A., Vardakos, S., Murphy, M., Mauldon, M., Dove, J., Gutierrez, M., Bowman, D. A., and Westman, E., An Integrated Relational Database for Tracking Rock Mass Data During Tunneling, in Safety in the Underground Space - Proceedings of the ITA-AITES 2006 World Tunnel Congress and 32nd ITA General Assembly, 2006, p. 6 pgs.
D. A. Bowman, North, C., Chen, J., Polys, N. F., Pyla, P., and Yilmaz, U., Information-Rich Virtual Environments: Theory, Tools, and Research Agenda, in ACM Virtual Reality Software and Technology 2003, 2003.
T. Ni, Bowman, D. A., and Chen, J., Increased Display Size and Resolution Improve Task Performance in Information-Rich Virtual Environments, in Proceedings of Graphics Interface, 2006, pp. 139-146.
J. Lucas, McMahan, R. P., Engle, R., Bowman, D. A., Thabet, W. Y., Schafrik, S., and Karmis, M., Improving Mining Health and Safety Through Conveyor System Training in a Virtual Environment, in First International Future Mining Conference, 2008, pp. 161-166.

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