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A. Ribeiro Da Silva, Lages, W., and Chaimowicz, L., Boids that see, Computers in Entertainment, vol. 7, no. 4, p. 1, 2009.
J. Decker, Antony, A., Ray, A., Vardakos, S., Murphy, M., Mauldon, M., Dove, J., Gutierrez, M., Bowman, D. A., and Westman, E., An Integrated Relational Database for Tracking Rock Mass Data During Tunneling, in Safety in the Underground Space - Proceedings of the ITA-AITES 2006 World Tunnel Congress and 32nd ITA General Assembly, 2006, p. 6 pgs.
K. Hines, Lages, W., Somasundaram, N., and Martin, T., Protecting workers with smart e-vest, in the 2015 ACM International Joint ConferenceProceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers - UbiComp '15, Osaka, JapanNew York, New York, USA, 2015.
G. Kessler, Bowman, D. A., and Hodges, L., The Simple Virtual Environment Library: An Extensible Framework for Building VE Applications, Presence: Teleoperators and Virtual Environments, vol. 9, pp. 187-208, 2000.
S. Kohlbrecher, Romay, A., Stumpf, A., Gupta, A., von Stryk, O., Bacim, F., Bowman, D. A., Goins, A., Balasubramanian, R., and Conner, D. C., Human-robot Teaming for Rescue Missions: Team ViGIR's Approach to the 2013 DARPA Robotics Challenge Trials, Journal of Field Robotics, p. 26 pages, 2014.
R. Kopper, Bowman, D. A., Silva, M. G., and McMahan, R. P., A human motor behavior model for distal pointing tasks, International Journal of Human-Computer Studies, vol. 68, pp. 603 - 615, 2010.
R. Kopper, Bacim, F., and Bowman, D. A., Rapid and accurate 3D selection by progressive refinement, in IEEE Symposium on 3D User Interfaces (3DUI) 2011, Singapore, Singapore, 2011, pp. 67 - 74.
R. Kopper, Ni, T., Bowman, D. A., and Pinho, M. S., Design and Evaluation of Navigation Techniques for Multiscale Virtual Environments, in Proceedings of IEEE Virtual Reality, 2006, pp. 175-182.
R. Kopper, Stinson, C., and Bowman, D. A., Towards an understanding of the effects of amplified head rotations, in Proceedings of the Workshop on Perceptual Illusions in Virtual Environments, 2011, pp. 10-15.