Publications

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B. Laha, Bowman, D. A., Laidlaw, D. H., and Socha, J. J., A classification of user tasks in visual analysis of volume data, in 2015 IEEE Scientific Visualization Conference (SciVis)2015 IEEE Scientific Visualization Conference (SciVis), Chicago, IL, USA, 2015.
P. Apostolellis and Bowman, D. A., C-OLiVE: Group co-located interaction in VEs for contextual learning, in 2014 IEEE Virtual Reality (VR)2014 IEEE Virtual Reality (VR), Minneapolis, MN, USA, 2014.PDF icon VRDC2014_submission_PA.pdf (849.11 KB)
P. Apostolellis and Bowman, D. A., Co-located Collaborative Play in Virtual Environments for Group Learning in Museums, in ACM Interaction Design and Children, Aarhus, Denmark, 2014.
M. Nabiyouni, Saktheeswaran, A., Bowman, D. A., and Karanth, A., Comparing the Performance of Natural, Semi-Natural, and Non-Natural Locomotion Techniques in Virtual Reality, in IEEE 3D User Interfaces (3DUI), 2015.PDF icon Comparing the Performance of Natural, Semi-Natural, and Non-Natural Locomotion Techniques in Virtual Reality-Final11.pdf (1.07 MB)
W. Schafer and Bowman, D. A., A Comparison of Traditional and Fisheye Radar View Techniques for Spatial Collaboration, in Proceedings of Graphics Interface, 2003, pp. 39-46.
D. A. Bowman, Conceptual Design Space: Beyond Walk-through to Immersive Design, in Designing Digital Space: An Architect’s Guide to Virtual Reality, New York: John Wiley & Sons, 1996, pp. 225-236.
R. P. McMahan, Ragan, E. D., Leal, A., Beaton, R. J., and Bowman, D. A., Considerations for the use of commercial video games in controlled experiments, Entertainment Computing, vol. 2, no. 1, pp. 3 - 9, 2011.
R. P. McMahan, Ragan, E. D., Leal, A., Beaton, R. J., and Bowman, D. A., Considerations for the use of commercial video games in controlled experiments, Entertainment Computing, vol. 2, no. 1, pp. 3 - 9, 2011.
Y. Wang, Krum, D., Coelho, E., and Bowman, D. A., Contextualized Videos: Combining Videos with Environment Models to Support Situational Understanding, IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Visualization), vol. 13, pp. 1568-1575, 2007.
M. S. Pinho, Bowman, D. A., and Freitas, C., Cooperative Object Manipulation in Immersive Virtual Environments: Framework and Techniques, in Proceedings of ACM Virtual Reality Software and Technology, 2003, pp. 171-178.
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N. F. Polys and Bowman, D. A., Design and Display of Enhancing Information in Desktop Information-Rich Virtual Environments: Challenges and Techniques, Virtual Reality, vol. 8, pp. 41-54, 2004.
F. Bacim, Kopper, R., and Bowman, D. A., Design and evaluation of 3D selection techniques based on progressive refinement, International Journal of Human-Computer Studies, vol. 71, no. 7-8, pp. 785 - 802, 2013.
F. Bacim, Kopper, R., and Bowman, D. A., Design and evaluation of 3D selection techniques based on progressive refinement, International Journal of Human-Computer Studies, vol. 71, no. 7-8, pp. 785 - 802, 2013.
M. Nabiyouni, Scerbo, S., DeVito, V., Smolen, S., Starrin, P., and Bowman, D. A., Design and Evaluation of a Visual Acclimation Aid for a Semi-Natural Locomotion Device , in IEEE 3D User Interfaces (3DUI), 2015.PDF icon Camera Ready - Design and Evaluation of a Visual Acclimation Aid for a Semi-Natural Locomotion Device05.pdf (633.16 KB)
T. Ni, Bowman, D. A., North, C., and McMahan, R. P., Design and evaluation of freehand menu selection interfaces using tilt and pinch gestures, International Journal of Human-Computer Studies, vol. 69, pp. 551 - 562, 2011.
D. A. Bowman and Wingrave, C., Design and Evaluation of Menu Systems for Immersive Virtual Environments, in Proceedings of IEEE Virtual Reality, 2001, pp. 149-156.
R. Kopper, Ni, T., Bowman, D. A., and Pinho, M. S., Design and Evaluation of Navigation Techniques for Multiscale Virtual Environments, in Proceedings of IEEE Virtual Reality, 2006, pp. 175-182.
B. Laha and Bowman, D. A., Design of the Bare-Hand Volume Cracker for Analysis of Raw Volumetric Data, in IEEE VR Workshop on Immersive Volume Interaction (WIVI), Minneapolis, MN, 2014.PDF icon WIVI2014_BareHandVC_final.pdf (686.03 KB)
D. A. Bowman, Wineman, J., Hodges, L., and Allison, D., Designing Animal Habitats Within an Immersive VE, IEEE Computer Graphics and Applications, vol. 18, pp. 9-13, 1998.
W. Lages, Arango, G. A., Laidlaw, D. H., Socha, J. J., and Bowman, D. A., Designing capsule, an input device to support the manipulation of biological datasets, in 2016 IEEE Symposium on 3D User Interfaces (3DUI)2016 IEEE Symposium on 3D User Interfaces (3DUI), Greenville, SC, USA, 2016.
C. Mackie, Cowden, J., Bowman, D. A., and Thabet, W., Desktop and Immersive Tools for Residential Home Design, in Proceedings of CONVR Conference on Construction Applications of Virtual Reality, 2004, pp. 63-70.
M. Setareh, Bowman, D. A., and Tumati, P., Development of a Collaborative Design Tool for Structural Analysis in an Immersive Virtual Environment, in Proceedings of the International Building Performance Simulation Association Conference, 2001, p. 6 pgs.
M. Setareh, Bowman, D. A., and Kalita, A., Development of a Virtual Reality Structural Analysis System, Journal of Architectural Engineering, vol. 11, pp. 156-164, 2005.
J. Chen and Bowman, D. A., Domain-Specific Design of 3D Interaction Techniques: Designing Useful Virtual Environment Applications., Presence: Teleoperators and Virtual Environments, vol. vol. 18, no. 5, 2009.

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