Export 11 results:
Author [ Title(Desc)] Type Year
Filters: First Letter Of Title is S  [Clear All Filters]
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 
R. P. McMahan, Gorton, D., Gresock, J., McConnell, W., and Bowman, D. A., Separating the Effects of Level of Immersion and 3D Interaction Techniques, in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2006, pp. 108-111.
G. Kessler, Bowman, D. A., and Hodges, L., The Simple Virtual Environment Library: An Extensible Framework for Building VE Applications, Presence: Teleoperators and Virtual Environments, vol. 9, pp. 187-208, 2000.
F. Bacim, Nabiyouni, M., and Bowman, D. A., Slice-n-Swipe: A Free-Hand Gesture User Interface for 3D Point Cloud Annotation, in IEEE Symposium on 3D User Interfaces (3DUI), 2014.PDF icon Slice-n-Swipe_3DUI_Contest_Submission.pdf (4.35 MB)
P. Apostolellis and Bowman, D. A., Small Group Learning with Games in Museums: Effects of Interactivity as Mediated by Cultural Differences, in ACM Interaction Design and Children, Medford, MA, 2015.PDF icon IDC15_Paper_v7_camera-ready.pdf (889.79 KB)
N. F. Polys, Moldenhauer, M., Ray, A., Dandekar, C., North, C., and Bowman, D. A., Snap2Diverse: Coordinating Information Visualizations and Virtual Environments, in Proceedings of SPIE Visualization and Data Analysis (VDA), 2004, p. 12 pages.
E. D. Ragan, Kopper, R., Schuchardt, P., and Bowman, D. A., Studying the Effects of Stereo, Head Tracking, and Field of Regard on a Small-Scale Spatial Judgment Task, IEEE Transactions on Visualization and Computer Graphics, vol. 19, no. 5, pp. 886-896, 2013.
E. D. Ragan, Bowman, D. A., and Huber, K. J., Supporting Cognitive Processing with Spatial Information Presentations in Virtual Environments, Virtual Reality, 2012.
W. Schafer and Bowman, D. A., Supporting Distributed Spatial Collaboration: An Investigation of Navigation and Radar View Techniques, Geoinformatica, vol. 10, pp. 123- 158, 2006.
P. Apostolellis, Supporting Social Engagement for Young Audiences with Serious Games and Virtual Environments in Museums, in CHI Workshop: Involving the Crowd in Future Museum Experience Design at the ACM Conference on Human Factors in Computing Systems (CHI'16), San Jose, CA, 2016.
P. Apostolellis, Bowman, D. A., and Chmiel, M., Supporting Social Engagement for Young Audiences with Serious Games and Virtual Environments in Museums, in Museum Experience Design: Springer Series on Cultural Computing, A. Vermeeren, Calvi, L., and Sabiescu, A. Cham: Springer International Publishing, 2018, pp. 19 - 43.
D. A. Bowman, Gabbard, J., and Hix, D., A Survey of Usability Evaluation in Virtual Environments: Classification and Comparison of Methods. Presence: Teleoperators and Virtual Environments, Presence: Teleoperators and Virtual Environments, vol. 11, pp. 404-424, 2002.