Publications
“Performance analysis of a parallel multi-view rendering architecture using light fields”, The Visual Computer, vol. 25, no. 10, pp. 947 - 958, 2009.
, “A Parallel Multi-view Rendering Architecture”, in 2008 XXI Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI)2008 XXI Brazilian Symposium on Computer Graphics and Image Processing, Campo Grande, Brazil, 2008.
, “Interval Player: Designing a Virtual Musical Instrument Using In-Air Gestures ”, in IEEE Symposium on 3D User Interfaces (3DUI Contest) , 2015.
, “Designing capsule, an input device to support the manipulation of biological datasets”, in 2016 IEEE Symposium on 3D User Interfaces (3DUI)2016 IEEE Symposium on 3D User Interfaces (3DUI), Greenville, SC, USA, 2016.
, “Ray, camera, action! A technique for collaborative 3D manipulation”, in 2016 IEEE Symposium on 3D User Interfaces (3DUI)2016 IEEE Symposium on 3D User Interfaces (3DUI), Greenville, SC, USA, 2016.
, “Effects of field of regard and stereoscopy and the validity of MR simulation for visual analysis of scientific data”, in 2016 IEEE Virtual Reality (VR)2016 IEEE Virtual Reality (VR), Greenville, SC, USA, 2016.
, “Move the Object or Move Myself? Walking vs. Manipulation for the Examination of 3D Scientific Data”, Frontiers in ICT, vol. 5, 2018.
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