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A Toolkit and Applications for Real World Interfaces
David Wrighton, Dillon Bussert and Scott McCrickard

In recent years, real world objects have been used to reflect information previously shown on the computer screen. Displays have been developed that use lighting, airflow, and physical objects external to the computer screen, but typically lacking are simple and straightforward steps for presenting this information.

While most earlier efforts have required significant developer knowledge and skills to construct and program the displays, our work is investigating methods to enable programmers to use real world objects in much the same way that they would typical user interface widgets.

Our research describes several programming interfaces developed on top of the X10 protocol, a process for controlling power flow to electrical devices, used in conjunction with common household appliances and outlines our framework for creating real world interfaces quickly, easily, and inexpensively.

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Last updated: 20 January, 2002