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W. Broll, Schaefer, L., Hollerer, T., and Bowman, D. A., Interface with Angels: The Future of VR and AR Interfaces, IEEE Computer Graphics & Applications, vol. 21, pp. 14-17, 2001.
D. A. Bowman, Koller, D., and Hodges, L., Travel in Immersive Virtual Environments: An Evaluation of Viewpoint Motion Control Techniques, in Proceedings of the IEEE Virtual Reality Anuual International Symposium, 1997, pp. 45-52.
D. A. Bowman, Badillo, B., and Manek, D., Evaluating the Need for Display-Specific and Device-Specific 3D Interaction Techniques, in Proceedings of Virtual Reality International Conference (in Lecture Notes in Computer Science, vol. 4563), 2007, pp. 195-204.
D. A. Bowman, Wingrave, C., Campbell, J., Ly, V., and Rhoton, C., Novel Uses of Pinch Gloves™ for Virtual Environment Interaction Techniques, Virtual Reality, vol. 6, pp. 122-129, 2002.
D. A. Bowman, Hodges, L., and Bolter, J., The Virtual Venue: User-Computer Interaction in Information-Rich Virtual Environments, Presence: Teleoperators and Virtual Environments, vol. 7, pp. 478-493, 1998.
D. A. Bowman, McMahan, R. P., and Ragan, E. D., Questioning naturalism in 3D user interfaces, Communications of the ACM, vol. 55, no. 9, pp. 78-88, 2012.
D. A. Bowman, Raja, D., Lucas, J., and Datey, A., Exploring the Benefits of Immersion for Information Visualization, in Proceedings of HCI International, 2005, p. 10 pgs.
D. A. Bowman, Johnson, D., and Hodges, L., Testbed Evaluation of Immersive Virtual Environments, Presence: Teleoperators and Virtual Environments, vol. 10, pp. 75-95, 2001.
D. A. Bowman and Hodges, L., An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments, in Proceedings of the ACM Symposium on Interactive 3D Graphics, 1997, pp. 35-38.
D. A. Bowman, Stinson, C., Ragan, E. D., Scerbo, S., Hollerer, T., Lee, C., McMahan, R. P., and Kopper, R., Evaluating effectiveness in virtual environments with MR simulation, in Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), Orlando, FL, 2012.
D. A. Bowman, Chen, J., Wingrave, C., Lucas, J., Ray, A., Polys, N. F., Li, Q., Haciahmetoglu, Y., Kim, J., Kim, S., Boehringer, R., and Ni, T., New Directions in 3D User Interfaces, International Journal of Virtual Reality, vol. 5, pp. 3-14, 2006.
D. A. Bowman, Gabbard, J., and Hix, D., A Survey of Usability Evaluation in Virtual Environments: Classification and Comparison of Methods. Presence: Teleoperators and Virtual Environments, Presence: Teleoperators and Virtual Environments, vol. 11, pp. 404-424, 2002.
D. A. Bowman and Wingrave, C., Design and Evaluation of Menu Systems for Immersive Virtual Environments, in Proceedings of IEEE Virtual Reality, 2001, pp. 149-156.
D. A. Bowman, Sowndararajan, A., Ragan, E. D., and Kopper, R., Higher Levels of Immersion Improve Procedure Memorization Performance, in Joint Virtual Reality Conference, Lyon, France, 2009.
D. A. Bowman, Kruijff, E., LaViola, J., and Poupyrev, I., 3D User Interfaces: Theory and Practice. Boston: Addison-Wesley Professional, 2005.
D. A. Bowman, Kruijff, E., LaViola, J., and Poupyrev, I., An Introduction to 3D User Interface Design, Presence: Teleoperators and Virtual Environments, vol. 10, pp. 96-108, 2001.
D. A. Bowman, Davis, E., Badre, A., and Hodges, L., Maintaining Spatial Orientation during Travel in an Immersive Virtual Environment, Presence: Teleoperators and Virtual Environments, vol. 8, pp. 618-631, 1999.
D. A. Bowman, Coquillart, S., Fröhlich, B., Hirose, M., Kitamura, Y., Kiyokawa, K., and Stürzlinger, W., 3D User Interfaces: New Directions and Perspectives, IEEE Computer Graphics & Applications, vol. 28, pp. 20-36, 2008.
D. A. Bowman, Datey, A., Ryu, Y., Farooq, U., and Vasnaik, O., Empirical Comparison of Human Behavior and Performance with Different Display Devices for Virtual Environments, in Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 2002, pp. 2134-2138.
D. A. Bowman, Wingrave, C., Ly, V., and Campbell, J., Using Pinch Gloves for Both Natural and Abstract Interaction Techniques in Virtual Environments, in Proceedings of the HCI International Conference, 2001, pp. 629-633.
D. A. Bowman, Conceptual Design Space: Beyond Walk-through to Immersive Design, in Designing Digital Space: An Architect’s Guide to Virtual Reality, New York: John Wiley & Sons, 1996, pp. 225-236.
D. A. Bowman, Koller, D., and Hodges, L., A Methodology for the Evaluation of Travel Techniques for Immersive Virtual Environments, Virtual Reality: Research, Development, and Applications, vol. 3, pp. 120-131, 1998.
D. A. Bowman and Warren, L. E., User experience with semi-natural locomotion techniques in virtual reality, ACM Symposium on Spatial User Interaction. 2017.PDF icon Poster-DAB.pdf (661.5 KB)
D. A. Bowman, Ray, A., Gutierrez, M., Mauldon, M., Dove, J., Westman, E., and Setareh, M., Engineering in Three Dimensions: Immersive Virtual Environments, Interactivity, and 3D User Interfaces for Engineering Applications, in Proceedings of ASCE GeoCongress, 2006, p. 17 pgs.
D. A. Bowman, Principles for the Design of Performance-Oriented Interaction Techniques, in Handbook of Virtual Environments, Mahwah, New Jersey: Lawrence-Erlbaum, 2002, pp. 277-300.

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