Publications

Export 170 results:
Author Title [ Type(Desc)] Year
Journal Article
W. Lages and Bowman, D. A., Move the Object or Move Myself? Walking vs. Manipulation for the Examination of 3D Scientific Data, Frontiers in ICT, vol. 5, 2018.
C. Wingrave, LaViola, J., and Bowman, D. A., A Natural, Tiered, and Executable UIDL for 3D User Interfaces Based on Concept-Oriented Design, ACM Transactions on Computer-Human Interaction, vol. vol. 16, no. 4, 2009.
D. A. Bowman, Chen, J., Wingrave, C., Lucas, J., Ray, A., Polys, N. F., Li, Q., Haciahmetoglu, Y., Kim, J., Kim, S., Boehringer, R., and Ni, T., New Directions in 3D User Interfaces, International Journal of Virtual Reality, vol. 5, pp. 3-14, 2006.
D. A. Bowman, Wingrave, C., Campbell, J., Ly, V., and Rhoton, C., Novel Uses of Pinch Gloves™ for Virtual Environment Interaction Techniques, Virtual Reality, vol. 6, pp. 122-129, 2002.
W. Lages, Cordeiro, C., and Guedes, D., Performance analysis of a parallel multi-view rendering architecture using light fields, The Visual Computer, vol. 25, no. 10, pp. 947 - 958, 2009.
D. A. Bowman, McMahan, R. P., and Ragan, E. D., Questioning naturalism in 3D user interfaces, Communications of the ACM, vol. 55, no. 9, pp. 78-88, 2012.
M. Nabiyouni, Scerbo, S., Bowman, D. A., and Hollerer, T., Relative Effects of Real-world and Virtual-World Latency on an Augmented Reality Training Task: An AR Simulation Experiment, Frontiers in ICT, vol. 32164019541930201519562223236, 2017.
N. F. Polys, Bowman, D. A., and North, C., The role of Depth and Gestalt cues in information-rich virtual environments, International Journal of Human-Computer Studies, vol. 69, pp. 30 - 51, 2011.
G. Kessler, Bowman, D. A., and Hodges, L., The Simple Virtual Environment Library: An Extensible Framework for Building VE Applications, Presence: Teleoperators and Virtual Environments, vol. 9, pp. 187-208, 2000.
E. D. Ragan, Kopper, R., Schuchardt, P., and Bowman, D. A., Studying the Effects of Stereo, Head Tracking, and Field of Regard on a Small-Scale Spatial Judgment Task, IEEE Transactions on Visualization and Computer Graphics, vol. 19, no. 5, pp. 886-896, 2013.
E. D. Ragan, Bowman, D. A., and Huber, K. J., Supporting Cognitive Processing with Spatial Information Presentations in Virtual Environments, Virtual Reality, 2012.
W. Schafer and Bowman, D. A., Supporting Distributed Spatial Collaboration: An Investigation of Navigation and Radar View Techniques, Geoinformatica, vol. 10, pp. 123- 158, 2006.
D. A. Bowman, Gabbard, J., and Hix, D., A Survey of Usability Evaluation in Virtual Environments: Classification and Comparison of Methods. Presence: Teleoperators and Virtual Environments, Presence: Teleoperators and Virtual Environments, vol. 11, pp. 404-424, 2002.
D. A. Bowman, Johnson, D., and Hodges, L., Testbed Evaluation of Immersive Virtual Environments, Presence: Teleoperators and Virtual Environments, vol. 10, pp. 75-95, 2001.
T. Terriberry, Cox, D., and Bowman, D. A., A Tool for the Interactive 3D Visualization of Electronic Structure in Molecules and Solids, Computers and Chemistry, vol. 26, pp. 313-319, 2002.
D. A. Bowman and Hodges, L., Toolsets for the Development of Highly Interactive and Information-Rich Virtual Environments, The International Journal of Virtual Reality, vol. 3, pp. 12-20, 1997.
B. Laha, Bowman, D. A., and Schiffbauer, J. D., Validation of the MR Simulation Approach for Evaluating the Effects of Immersion on Visual Analysis of Volume Data, IEEE Transactions on Visualization and Computer Graphics, vol. 19, no. 4, pp. 529-538, 2013.
D. Allison, Wills, B., Bowman, D. A., Wineman, J., and Hodges, L., The Virtual Reality Gorilla Exhibit, IEEE Computer Graphics and Applications, vol. 17, pp. 30-38, 1997.
D. A. Bowman and McMahan, R. P., Virtual Reality: How Much Immersion is Enough?, IEEE Computer, vol. 40, pp. 36-43, 2007.
D. A. Bowman, Hodges, L., and Bolter, J., The Virtual Venue: User-Computer Interaction in Information-Rich Virtual Environments, Presence: Teleoperators and Virtual Environments, vol. 7, pp. 478-493, 1998.

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