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B. Laha, Bowman, D. A., and Schiffbauer, J. D., Validation of the MR Simulation Approach for Evaluating the Effects of Immersion on Visual Analysis of Volume Data, IEEE Transactions on Visualization and Computer Graphics, vol. 19, no. 4, pp. 529-538, 2013.
D. Larimer and Bowman, D. A., VEWL: A Framework for Building a Windowing Interface in a Virtual Environment, in Proceedings of INTERACT: IFIP TC13 International Conference on Human-Computer Interaction, 2003, pp. 809-812.
A. Ray, Decker, J., Vardakos, S., Murphy, M., Bowman, D. A., Gutierrez, M., Mauldon, M., Dove, J., and Westman, E., A Virtual Environment for Visualizing Fractures During Tunneling, in Proceedings of the 41st U.S. Symposium on Rock Mechanics, 2006, 2006, p. 12 pgs.
R. P. McMahan, Bowman, D. A., Schafrik, S., and Karmis, M., Virtual Environment Training for Preshift Inspection of Haul Trucks to Improve Mining Safety, in First International Future Mining Conference, 2008, pp. 167-173.
R. P. McMahan, Schafrik, S., Bowman, D. A., and Karmis, M., Virtual Environments for Surface Mining Powered Haulage Training., in Proceedings of SME Symposium Celebrating 100 Years of Mining Research, Phoenix, 2009.
D. Allison, Wills, B., Bowman, D. A., Wineman, J., and Hodges, L., The Virtual Reality Gorilla Exhibit, IEEE Computer Graphics and Applications, vol. 17, pp. 30-38, 1997.
D. A. Bowman and McMahan, R. P., Virtual Reality: How Much Immersion is Enough?, IEEE Computer, vol. 40, pp. 36-43, 2007.
W. Y. Thabet, Shiratuddin, M., and Bowman, D. A., Virtual Reality in Construction: A Review, in Engineering Computational Technology, Stirling, Scotland: Saxe-Coburg, 2002, pp. 25-52.
D. A. Bowman, Hodges, L., and Bolter, J., The Virtual Venue: User-Computer Interaction in Information-Rich Virtual Environments, Presence: Teleoperators and Virtual Environments, vol. 7, pp. 478-493, 1998.
D. A. Bowman, Setareh, M., Pinho, M. S., Ali, N., Kalita, A., Lee, Y., Lucas, J., Gracey, M., Kothapalli, M., Zhu, Q., Datey, A., and Tumati, P., Virtual-SAP: An Immersive Tool for Visualizing the Response of Building Structures to Environmental Conditions, in Proceedings of IEEE Virtual Reality, 2003, pp. 243-250.
B. Laha and Bowman, D. A., Volume Cracker: A Bimanual 3D Interaction Technique for Analysis of Raw Volumetric Data, 2013 ACM Symposium on Spatial User Interaction (SUI). pp. 61-68, 2013.
F. Bacim, Bowman, D. A., and Pinho, M. S., Wayfinding Techniques for MultiScale Virtual Environments, in IEEE Symposium on 3D User Interfaces, Lafayette, Louisiana, 2009, pp. 67-74.