Publications

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Conference Paper
W. Lages, Laha, B., Miller, W., Novotny, J., Laidlaw, D. H., Socha, J. J., and Bowman, D. A., Effects of field of regard and stereoscopy and the validity of MR simulation for visual analysis of scientific data, in 2016 IEEE Virtual Reality (VR)2016 IEEE Virtual Reality (VR), Greenville, SC, USA, 2016.
J. Chen and Bowman, D. A., Effectiveness of Cloning Techniques for Architectural Virtual Environments, in Proceedings of IEEE Virtual Reality, 2006, pp. 103-110.
M. Setareh, Bowman, D. A., and Tumati, P., Development of a Collaborative Design Tool for Structural Analysis in an Immersive Virtual Environment, in Proceedings of the International Building Performance Simulation Association Conference, 2001, p. 6 pgs.
C. Mackie, Cowden, J., Bowman, D. A., and Thabet, W., Desktop and Immersive Tools for Residential Home Design, in Proceedings of CONVR Conference on Construction Applications of Virtual Reality, 2004, pp. 63-70.
W. Lages, Arango, G. A., Laidlaw, D. H., Socha, J. J., and Bowman, D. A., Designing capsule, an input device to support the manipulation of biological datasets, in 2016 IEEE Symposium on 3D User Interfaces (3DUI)2016 IEEE Symposium on 3D User Interfaces (3DUI), Greenville, SC, USA, 2016.
B. Laha and Bowman, D. A., Design of the Bare-Hand Volume Cracker for Analysis of Raw Volumetric Data, in IEEE VR Workshop on Immersive Volume Interaction (WIVI), Minneapolis, MN, 2014.PDF icon WIVI2014_BareHandVC_final.pdf (686.03 KB)
R. Kopper, Ni, T., Bowman, D. A., and Pinho, M. S., Design and Evaluation of Navigation Techniques for Multiscale Virtual Environments, in Proceedings of IEEE Virtual Reality, 2006, pp. 175-182.
D. A. Bowman and Wingrave, C., Design and Evaluation of Menu Systems for Immersive Virtual Environments, in Proceedings of IEEE Virtual Reality, 2001, pp. 149-156.
M. Nabiyouni, Scerbo, S., DeVito, V., Smolen, S., Starrin, P., and Bowman, D. A., Design and Evaluation of a Visual Acclimation Aid for a Semi-Natural Locomotion Device , in IEEE 3D User Interfaces (3DUI), 2015.PDF icon Camera Ready - Design and Evaluation of a Visual Acclimation Aid for a Semi-Natural Locomotion Device05.pdf (633.16 KB)
M. S. Pinho, Bowman, D. A., and Freitas, C., Cooperative Object Manipulation in Immersive Virtual Environments: Framework and Techniques, in Proceedings of ACM Virtual Reality Software and Technology, 2003, pp. 171-178.
W. Schafer and Bowman, D. A., A Comparison of Traditional and Fisheye Radar View Techniques for Spatial Collaboration, in Proceedings of Graphics Interface, 2003, pp. 39-46.
M. Nabiyouni, Saktheeswaran, A., Bowman, D. A., and Karanth, A., Comparing the Performance of Natural, Semi-Natural, and Non-Natural Locomotion Techniques in Virtual Reality, in IEEE 3D User Interfaces (3DUI), 2015.PDF icon Comparing the Performance of Natural, Semi-Natural, and Non-Natural Locomotion Techniques in Virtual Reality-Final11.pdf (1.07 MB)
P. Apostolellis and Bowman, D. A., Co-located Collaborative Play in Virtual Environments for Group Learning in Museums, in ACM Interaction Design and Children, Aarhus, Denmark, 2014.
P. Apostolellis and Bowman, D. A., C-OLiVE: Group co-located interaction in VEs for contextual learning, in 2014 IEEE Virtual Reality (VR)2014 IEEE Virtual Reality (VR), Minneapolis, MN, USA, 2014.PDF icon VRDC2014_submission_PA.pdf (849.11 KB)
B. Laha, Bowman, D. A., Laidlaw, D. H., and Socha, J. J., A classification of user tasks in visual analysis of volume data, in 2015 IEEE Scientific Visualization Conference (SciVis)2015 IEEE Scientific Visualization Conference (SciVis), Chicago, IL, USA, 2015.
S. D. McCrickard, Bowman, D. A., North, C., and Pérez-Quiñones, M. A., Center for Human-Computer Interaction at Virginia Tech, in Human-Computer Interaction Interact ’03, Zurich, Switzerland., 2003, pp. pp. 1061-1062.
F. Bacim, Stinson, C., Laha, B., and Bowman, D. A., Building blocks: a novel metaphor for solving 3D puzzles, in IEEE Symposium on 3D User Interfaces (3DUI) 2011, Singapore, Singapore, 2011, pp. 127 - 128.
D. A. Bowman and Schuchardt, P., The Benefits of Immersion for Spatial Understanding of Complex Underground Cave Systems, in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007, pp. 121-124.
C. Wingrave and Bowman, D. A., Baseline Factors for Raycasting Selection, in Proceedings of Virtual Reality International, 2005, p. 10 pgs.
P. Apostolellis and Bowman, D. A., Audience Involvement and Agency in Digital Games: Effects on Learning, Game Experience, and Social Presence, in Proceedings of the 15th SIGCHI International Conference on Interaction Design and Children (IDC '16), Manchester, United Kingdom, 2016.
C. Wilkes and Bowman, D. A., Advantages of Velocity-Based Scaling for Distant 3D Manipulation, in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008.
M. Gutierrez, Bowman, D. A., Dove, J., Mauldon, M., and Westman, E., Adaptive and Real- Time Geologic Mapping, Analysis, and Design of Underground Space (AMADEUS), in Proceedings of ASCE GeoCongress, 2006, p. 6 pgs.
C. B. Wilkes, Tilden, D., and Bowman, D. A., 3D User Interfaces Using Tracked Mobile Multi-Touch Devices, in Joint Virtual Reality Conference, 2012.
A. Leal, Bowman, D. A., Schaefer, L., Quek, F., and Stiles, C. "K. ", 3D sketching using interactive fabric for tangible and bimanual input, in Proceedings of Graphics Interface 2011, School of Computer Science, University of Waterloo, Waterloo, Ontario, Canada, 2011, pp. 49–56.
Book Chapter
W. Y. Thabet, Shiratuddin, M., and Bowman, D. A., Virtual Reality in Construction: A Review, in Engineering Computational Technology, Stirling, Scotland: Saxe-Coburg, 2002, pp. 25-52.

Pages