Publications

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M. S. Pinho, Bowman, D. A., and Freitas, C., Cooperative Object Manipulation in Immersive Virtual Environments: Framework and Techniques, in Proceedings of ACM Virtual Reality Software and Technology, 2003, pp. 171-178.
Y. Wang, Krum, D., Coelho, E., and Bowman, D. A., Contextualized Videos: Combining Videos with Environment Models to Support Situational Understanding, IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Visualization), vol. 13, pp. 1568-1575, 2007.
R. P. McMahan, Ragan, E. D., Leal, A., Beaton, R. J., and Bowman, D. A., Considerations for the use of commercial video games in controlled experiments, Entertainment Computing, vol. 2, no. 1, pp. 3 - 9, 2011.
D. A. Bowman, Conceptual Design Space: Beyond Walk-through to Immersive Design, in Designing Digital Space: An Architect’s Guide to Virtual Reality, New York: John Wiley & Sons, 1996, pp. 225-236.
W. Schafer and Bowman, D. A., A Comparison of Traditional and Fisheye Radar View Techniques for Spatial Collaboration, in Proceedings of Graphics Interface, 2003, pp. 39-46.
M. Nabiyouni, Saktheeswaran, A., Bowman, D. A., and Karanth, A., Comparing the Performance of Natural, Semi-Natural, and Non-Natural Locomotion Techniques in Virtual Reality, in IEEE 3D User Interfaces (3DUI), 2015.PDF icon Comparing the Performance of Natural, Semi-Natural, and Non-Natural Locomotion Techniques in Virtual Reality-Final11.pdf (1.07 MB)
P. Apostolellis and Bowman, D. A., Co-located Collaborative Play in Virtual Environments for Group Learning in Museums, in ACM Interaction Design and Children, Aarhus, Denmark, 2014.
P. Apostolellis and Bowman, D. A., C-OLiVE: Group co-located interaction in VEs for contextual learning, in 2014 IEEE Virtual Reality (VR)2014 IEEE Virtual Reality (VR), Minneapolis, MN, USA, 2014.PDF icon VRDC2014_submission_PA.pdf (849.11 KB)
B. Laha, Bowman, D. A., Laidlaw, D. H., and Socha, J. J., A classification of user tasks in visual analysis of volume data, in 2015 IEEE Scientific Visualization Conference (SciVis)2015 IEEE Scientific Visualization Conference (SciVis), Chicago, IL, USA, 2015.
G. Singh, Bowman, D. A., Hicks, D., Cline, D., J. Ogle, T., Johnson, A., Zlokas, R., and Ragan, E., CI-Spy: Using Mobile-AR for Scaffolding Historical Inquiry Learning, ISMAR. Munich, Germany, 2014.PDF icon ISMAR-CI.pdf (2.03 MB)
S. D. McCrickard, Bowman, D. A., North, C., and Pérez-Quiñones, M. A., Center for Human-Computer Interaction at Virginia Tech, in Human-Computer Interaction Interact ’03, Zurich, Switzerland., 2003, pp. pp. 1061-1062.
M. S. Pinho, Bowman, D. A., and Freitas, C., C. Cooperative Object Manipulation in Collaborative Virtual Environments., Journal of the Brazilian Computer Society, vol. vol. 14, no. 2, pp. 54-67, 2009.
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F. Bacim, Stinson, C., Laha, B., and Bowman, D. A., Building blocks: a novel metaphor for solving 3D puzzles, in IEEE Symposium on 3D User Interfaces (3DUI) 2011, Singapore, Singapore, 2011, pp. 127 - 128.
D. A. Bowman and Schuchardt, P., The Benefits of Immersion for Spatial Understanding of Complex Underground Cave Systems, in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007, pp. 121-124.
C. Wingrave and Bowman, D. A., Baseline Factors for Raycasting Selection, in Proceedings of Virtual Reality International, 2005, p. 10 pgs.
B. Laha, Bowman, D. A., and Socha, J. J., Bare-Hand Volume Cracker for Raw Volume Data Analysis, Frontiers in Robotics and AI, vol. 3235512181919252119299, 2016.
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P. Apostolellis and Bowman, D. A., Audience Involvement and Agency in Digital Games: Effects on Learning, Game Experience, and Social Presence, in Proceedings of the 15th SIGCHI International Conference on Interaction Design and Children (IDC '16), Manchester, United Kingdom, 2016.
M. Setareh and Bowman, D. A., Application of Virtual Environments for the Study of Building Structures Subjected to Earthquake Excitations, International Journal of Design Computing, vol. 5, 2002.
M. Setareh, Bowman, D. A., Kalita, A., Gracey, M., and Lucas, J., Application of a Virtual Environment System in Building Sciences Education, Journal of Architectural Engineering, vol. 11, pp. 165-172, 2005.
E. D. Ragan, Scerbo, S., Bacim, F., and Bowman, D. A., Amplified Head Rotation in Virtual Reality and the Effects on 3D Search, Training Transfer, and Spatial Orientation, IEEE Transactions on Visualization and Computer Graphics, vol. 23, no. 8, pp. 1880 - 1895, 2017.
C. Wilkes and Bowman, D. A., Advantages of Velocity-Based Scaling for Distant 3D Manipulation, in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008.
M. Gutierrez, Bowman, D. A., Dove, J., Mauldon, M., and Westman, E., Adaptive and Real- Time Geologic Mapping, Analysis, and Design of Underground Space (AMADEUS), in Proceedings of ASCE GeoCongress, 2006, p. 6 pgs.

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