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D. A. Bowman and Hodges, L., An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments, in Proceedings of the ACM Symposium on Interactive 3D Graphics, 1997, pp. 35-38.
D. A. Bowman, Coquillart, S., Fröhlich, B., Hirose, M., Kitamura, Y., Kiyokawa, K., and Stürzlinger, W., 3D User Interfaces: New Directions and Perspectives, IEEE Computer Graphics & Applications, vol. 28, pp. 20-36, 2008.
D. A. Bowman, Datey, A., Ryu, Y., Farooq, U., and Vasnaik, O., Empirical Comparison of Human Behavior and Performance with Different Display Devices for Virtual Environments, in Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 2002, pp. 2134-2138.
D. A. Bowman and Wingrave, C., Design and Evaluation of Menu Systems for Immersive Virtual Environments, in Proceedings of IEEE Virtual Reality, 2001, pp. 149-156.
D. A. Bowman, McMahan, R. P., and Ragan, E. D., Questioning naturalism in 3D user interfaces, Communications of the ACM, vol. 55, no. 9, pp. 78-88, 2012.
D. A. Bowman, Ray, A., Gutierrez, M., Mauldon, M., Dove, J., Westman, E., and Setareh, M., Engineering in Three Dimensions: Immersive Virtual Environments, Interactivity, and 3D User Interfaces for Engineering Applications, in Proceedings of ASCE GeoCongress, 2006, p. 17 pgs.
D. A. Bowman, Principles for the Design of Performance-Oriented Interaction Techniques, in Handbook of Virtual Environments, Mahwah, New Jersey: Lawrence-Erlbaum, 2002, pp. 277-300.
D. A. Bowman, Davis, E., Badre, A., and Hodges, L., Maintaining Spatial Orientation during Travel in an Immersive Virtual Environment, Presence: Teleoperators and Virtual Environments, vol. 8, pp. 618-631, 1999.
D. A. Bowman and McMahan, R. P., Virtual Reality: How Much Immersion is Enough?, IEEE Computer, vol. 40, pp. 36-43, 2007.
D. A. Bowman and Warren, L. E., User experience with semi-natural locomotion techniques in virtual reality, ACM Symposium on Spatial User Interaction. 2017.PDF icon Poster-DAB.pdf (661.5 KB)

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