Publications

Export 168 results:
Author Title [ Type(Desc)] Year
Conference Proceedings
G. Singh, Bowman, D. A., Hicks, D., Cline, D., J. Ogle, T., Johnson, A., Zlokas, R., and Ragan, E., CI-Spy: Using Mobile-AR for Scaffolding Historical Inquiry Learning, ISMAR. Munich, Germany, 2014.PDF icon ISMAR-CI.pdf (2.03 MB)
P. Apostolellis, Laha, B., and Bowman, D. A., A gaming interface using body gestures for collaborative navigation, 2012 IEEE Symposium on 3D User Interfaces (3DUI)2012 IEEE Symposium on 3D User Interfaces (3DUI). IEEE, Costa Mesa, CA, USA, 2012.
M. Nabiyouni, Laha, B., and Bowman, D. A., Poster: Designing effective travel techniques with bare-hand interaction., IEEE Symposium on 3D User Interfaces (3DUI). 2014.PDF icon Camera Ready - Poster-Designing Effective Travel Techniques with Bare-hand Interaction4.pdf (1.89 MB)
P. Apostolellis, Stewart, M., Frisina, C., and Kafura, D., RabBit EscApe: A Board Game for Computational Thinking, Interaction Design and Children. ACM Press, Aarhus, Denmark, pp. 349-352, 2014.
E. D. Ragan, Wood, A., McMahan, R. P., and Bowman, D. A., Trade-Offs Related to Travel Techniques and Level of Display Fidelity in Virtual Data-Analysis Environments, Joint Virtual Reality Conference of EGVE - ICAT - EuroVR. pp. 81-84, 2012.
D. A. Bowman and Warren, L. E., User experience with semi-natural locomotion techniques in virtual reality, ACM Symposium on Spatial User Interaction. 2017.PDF icon Poster-DAB.pdf (661.5 KB)
B. Laha and Bowman, D. A., Volume Cracker: A Bimanual 3D Interaction Technique for Analysis of Raw Volumetric Data, 2013 ACM Symposium on Spatial User Interaction (SUI). pp. 61-68, 2013.
Journal Article
A. Leal and Bowman, D. A., 3D Sketching and Flexible Input for Surface Design: A Case Study, SBC Journal on Interactive Systems, vol. 5, no. 3, pp. 93-101, 2014.
D. A. Bowman, Coquillart, S., Fröhlich, B., Hirose, M., Kitamura, Y., Kiyokawa, K., and Stürzlinger, W., 3D User Interfaces: New Directions and Perspectives, IEEE Computer Graphics & Applications, vol. 28, pp. 20-36, 2008.
P. Figueroa, Kitamura, Y., Kuntz, S., Vanacken, L., Maesen, S., De Weyer, T., Notelaers, S., Octavia, J. R., Beznosyk, A., Coninx, K., Bacim, F., Kopper, R., Leal, A., Ni, T., and Bowman, D. A., 3DUI 2010 Contest Grand Prize Winners, IEEE Computer Graphics and Applications, vol. 30, pp. 86 - 96, c3, 2010.
E. D. Ragan, Scerbo, S., Bacim, F., and Bowman, D. A., Amplified Head Rotation in Virtual Reality and the Effects on 3D Search, Training Transfer, and Spatial Orientation, IEEE Transactions on Visualization and Computer Graphics, vol. 23, no. 8, pp. 1880 - 1895, 2017.
M. Setareh, Bowman, D. A., Kalita, A., Gracey, M., and Lucas, J., Application of a Virtual Environment System in Building Sciences Education, Journal of Architectural Engineering, vol. 11, pp. 165-172, 2005.
M. Setareh and Bowman, D. A., Application of Virtual Environments for the Study of Building Structures Subjected to Earthquake Excitations, International Journal of Design Computing, vol. 5, 2002.
B. Laha, Bowman, D. A., and Socha, J. J., Bare-Hand Volume Cracker for Raw Volume Data Analysis, Frontiers in Robotics and AI, vol. 3235512181919252119299, 2016.
A. Ribeiro Da Silva, Lages, W., and Chaimowicz, L., Boids that see, Computers in Entertainment, vol. 7, no. 4, p. 1, 2009.
M. S. Pinho, Bowman, D. A., and Freitas, C., C. Cooperative Object Manipulation in Collaborative Virtual Environments., Journal of the Brazilian Computer Society, vol. vol. 14, no. 2, pp. 54-67, 2009.
R. P. McMahan, Ragan, E. D., Leal, A., Beaton, R. J., and Bowman, D. A., Considerations for the use of commercial video games in controlled experiments, Entertainment Computing, vol. 2, no. 1, pp. 3 - 9, 2011.
Y. Wang, Krum, D., Coelho, E., and Bowman, D. A., Contextualized Videos: Combining Videos with Environment Models to Support Situational Understanding, IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Visualization), vol. 13, pp. 1568-1575, 2007.
N. F. Polys and Bowman, D. A., Design and Display of Enhancing Information in Desktop Information-Rich Virtual Environments: Challenges and Techniques, Virtual Reality, vol. 8, pp. 41-54, 2004.
F. Bacim, Kopper, R., and Bowman, D. A., Design and evaluation of 3D selection techniques based on progressive refinement, International Journal of Human-Computer Studies, vol. 71, no. 7-8, pp. 785 - 802, 2013.

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