Publications

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2011
R. P. McMahan, Ragan, E. D., Leal, A., Beaton, R. J., and Bowman, D. A., Considerations for the use of commercial video games in controlled experiments, Entertainment Computing, vol. 2, no. 1, pp. 3 - 9, 2011.
T. Ni, Bowman, D. A., North, C., and McMahan, R. P., Design and evaluation of freehand menu selection interfaces using tilt and pinch gestures, International Journal of Human-Computer Studies, vol. 69, pp. 551 - 562, 2011.
E. D. Ragan, Endert, A., Bowman, D. A., and Quek, F., The effects of spatial layout and view control on cognitive processing, in Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA ’11, Vancouver, BC, Canada, 2011, p. 2005.
R. Kopper, Bacim, F., and Bowman, D. A., Rapid and accurate 3D selection by progressive refinement, in IEEE Symposium on 3D User Interfaces (3DUI) 2011, Singapore, Singapore, 2011, pp. 67 - 74.
N. F. Polys, Bowman, D. A., and North, C., The role of Depth and Gestalt cues in information-rich virtual environments, International Journal of Human-Computer Studies, vol. 69, pp. 30 - 51, 2011.
R. Kopper, Stinson, C., and Bowman, D. A., Towards an understanding of the effects of amplified head rotations, in Proceedings of the Workshop on Perceptual Illusions in Virtual Environments, 2011, pp. 10-15.
2012
C. B. Wilkes, Tilden, D., and Bowman, D. A., 3D User Interfaces Using Tracked Mobile Multi-Touch Devices, in Joint Virtual Reality Conference, 2012.
B. Laha, Sensharma, K., Schiffbauer, J. D., and Bowman, D. A., Effects of Immersion on Visual Analysis of Volume Data, IEEE Transactions on Visualization and Computer Graphics, vol. 18, pp. 597 - 606, 2012.
E. D. Ragan, Huber, K., Laha, B., and Bowman, D. A., The Effects of Navigational Control and Environmental Detail on Learning in 3D Virtual Environments, in IEEE Virtual Reality, Costa Mesa, California, 2012, pp. 11-14.
R. P. McMahan, Bowman, D. A., Zielinski, D. J., and Brady, R. B., Evaluating Display Fidelity and Interaction Fidelity in a Virtual Reality Game, IEEE Transactions on Visualization and Computer Graphics, vol. 18, pp. 626 - 633, 2012.
D. A. Bowman, Stinson, C., Ragan, E. D., Scerbo, S., Hollerer, T., Lee, C., McMahan, R. P., and Kopper, R., Evaluating effectiveness in virtual environments with MR simulation, in Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), Orlando, FL, 2012.
P. Apostolellis, Laha, B., and Bowman, D. A., A gaming interface using body gestures for collaborative navigation, 2012 IEEE Symposium on 3D User Interfaces (3DUI)2012 IEEE Symposium on 3D User Interfaces (3DUI). IEEE, Costa Mesa, CA, USA, 2012.
D. Baricevic, Lee, C., Turk, M., Hollerer, T., and Bowman, D. A., A hand-held AR magic lens with user-perspective rendering, in IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Atlanta, GA, USA, 2012.
E. D. Ragan, Endert, A., Bowman, D. A., and Quek, F., How Spatial Layout, Interactivity, and Persistent Visibility Affect Learning with Large Displays, in International Working Conference on Advanced Visual Interfaces, AVI 2012, 2012.
B. Laha and Bowman, D. A., Identifying the Benefits of Immersion in Virtual Reality for Volume Data Visualization, in Immersive Visualization Revisited Workshop of the IEEE VR conference, 2012.PDF icon TaskTax_VolViz_IVR2012_final.pdf (437.97 KB)
D. A. Bowman, McMahan, R. P., and Ragan, E. D., Questioning naturalism in 3D user interfaces, Communications of the ACM, vol. 55, no. 9, pp. 78-88, 2012.
E. D. Ragan, Bowman, D. A., and Huber, K. J., Supporting Cognitive Processing with Spatial Information Presentations in Virtual Environments, Virtual Reality, 2012.
E. D. Ragan, Wood, A., McMahan, R. P., and Bowman, D. A., Trade-Offs Related to Travel Techniques and Level of Display Fidelity in Virtual Data-Analysis Environments, Joint Virtual Reality Conference of EGVE - ICAT - EuroVR. pp. 81-84, 2012.
2013
D. A. Bowman, 3D User Interfaces, in The Encyclopedia of Human-Computer Interaction, 2ndnd ed., Aarhus, Denmark: The Interaction Design Foundation, 2013.
F. Bacim, Kopper, R., and Bowman, D. A., Design and evaluation of 3D selection techniques based on progressive refinement, International Journal of Human-Computer Studies, vol. 71, no. 7-8, pp. 785 - 802, 2013.
C. Lee, Rincon, G., Meyer, G., Hollerer, T., and Bowman, D. A., The Effects of Visual Realism on Search Tasks in Mixed Reality Simulation, IEEE Transactions on Visualization and Computer Graphics, vol. 19, no. 4, pp. 547 - 556, 2013.
D. A. Bowman, Ragan, E. D., Scerbo, S., and Bacim, F., Evaluating the Impact of Head Rotation Amplification on Virtual Reality Training Effectiveness, in Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), 2013.
B. Laha and Bowman, D. A., Interactive Coarse Segmentation and Analysis of Volume Data with a Suite of 3D Interaction Tools, in IEEE VR Workshop on Immersive Volume Interaction (WIVI), Orlando, FL, 2013.PDF icon WIVI2013_BL_DAB.pdf (651.07 KB)
E. D. Ragan, Kopper, R., Schuchardt, P., and Bowman, D. A., Studying the Effects of Stereo, Head Tracking, and Field of Regard on a Small-Scale Spatial Judgment Task, IEEE Transactions on Visualization and Computer Graphics, vol. 19, no. 5, pp. 886-896, 2013.
B. Laha, Bowman, D. A., and Schiffbauer, J. D., Validation of the MR Simulation Approach for Evaluating the Effects of Immersion on Visual Analysis of Volume Data, IEEE Transactions on Visualization and Computer Graphics, vol. 19, no. 4, pp. 529-538, 2013.

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