Export 170 results:
Author Title [ Type(Desc)] Year
Conference Paper
C. Wingrave, Tintner, R., Walker, B., Bowman, D. A., and Hodges, L., Exploring Individual Differences in Raybased Selection: Strategies and Traits, in Proceedings of IEEE Virtual Reality, 2005, pp. 163-170.
D. A. Bowman, Raja, D., Lucas, J., and Datey, A., Exploring the Benefits of Immersion for Information Visualization, in Proceedings of HCI International, 2005, p. 10 pgs.
D. Raja, Bowman, D. A., Lucas, J., and North, C., Exploring the Benefits of Immersion in Abstract Information Visualization, in 8th International Immersive Projection Technology Workshop, Iowa State, 2004.
C. Wingrave, Bowman, D. A., and Ramakrishnan, N., A First Step Towards Nuance-Oriented Interfaces for Virtual Environments, in Proceedings of the Virtual Reality International Conference, 2001, pp. 181-188.
D. Baricevic, Lee, C., Turk, M., Hollerer, T., and Bowman, D. A., A hand-held AR magic lens with user-perspective rendering, in IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Atlanta, GA, USA, 2012.
D. A. Bowman, Sowndararajan, A., Ragan, E. D., and Kopper, R., Higher Levels of Immersion Improve Procedure Memorization Performance, in Joint Virtual Reality Conference, Lyon, France, 2009.
J. Cowden, Bowman, D. A., and Thabet, W., Home Design in an Immersive Virtual Environment, in Proceedings of CONVR Conference on Construction Applications of Virtual Reality, 2003, pp. 1-7.
E. D. Ragan, Endert, A., Bowman, D. A., and Quek, F., How Spatial Layout, Interactivity, and Persistent Visibility Affect Learning with Large Displays, in International Working Conference on Advanced Visual Interfaces, AVI 2012, 2012.
B. Laha and Bowman, D. A., Identifying the Benefits of Immersion in Virtual Reality for Volume Data Visualization, in Immersive Visualization Revisited Workshop of the IEEE VR conference, 2012.PDF icon TaskTax_VolViz_IVR2012_final.pdf (437.97 KB)
A. R. Silva, Lages, W., and Chaimowicz, L., Improving Boids Algorithm in GPU using Estimated Self Occlusion, in Proceedings of SBGames'08 - VII Brazilian Symposium on Computer Games and Digital Entertainment, 2008.
J. Lucas, McMahan, R. P., Engle, R., Bowman, D. A., Thabet, W. Y., Schafrik, S., and Karmis, M., Improving Mining Health and Safety Through Conveyor System Training in a Virtual Environment, in First International Future Mining Conference, 2008, pp. 161-166.
T. Ni, Bowman, D. A., and Chen, J., Increased Display Size and Resolution Improve Task Performance in Information-Rich Virtual Environments, in Proceedings of Graphics Interface, 2006, pp. 139-146.
D. A. Bowman, North, C., Chen, J., Polys, N. F., Pyla, P., and Yilmaz, U., Information-Rich Virtual Environments: Theory, Tools, and Research Agenda, in ACM Virtual Reality Software and Technology 2003, 2003.
J. Decker, Antony, A., Ray, A., Vardakos, S., Murphy, M., Mauldon, M., Dove, J., Gutierrez, M., Bowman, D. A., and Westman, E., An Integrated Relational Database for Tracking Rock Mass Data During Tunneling, in Safety in the Underground Space - Proceedings of the ITA-AITES 2006 World Tunnel Congress and 32nd ITA General Assembly, 2006, p. 6 pgs.
W. Schafer and Bowman, D. A., Integrating 2D and 3D Views for Spatial Collaboration, in Proceedings of GROUP 2005, 2005, pp. 41-50.
B. Laha and Bowman, D. A., Interactive Coarse Segmentation and Analysis of Volume Data with a Suite of 3D Interaction Tools, in IEEE VR Workshop on Immersive Volume Interaction (WIVI), Orlando, FL, 2013.PDF icon WIVI2013_BL_DAB.pdf (651.07 KB)
J. Chen, Bowman, D. A., Lucas, J., and Wingrave, C., Interfaces for Cloning in Immersive Virtual Environments, in Proceedings of the Eurographics Symposium on Virtual Environments, 2004.
W. Lages, Nabiyouni, M., Tibau, J., and Bowman, D. A., Interval Player: Designing a Virtual Musical Instrument Using In-Air Gestures , in IEEE Symposium on 3D User Interfaces (3DUI Contest) , 2015.
M. Nabiyouni, Lages, W., and Arantes, L., Krinkle Cube, in Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts - CHI PLAY Companion '16, Austin, Texas, USANew York, New York, USA, 2016.
R. Ball, North, C., and Bowman, D. A., Move to Improve: Promoting Physical Navigation to Increase user Performance with Large Displays, in ACM Conference on Human Factors in Computing Systems (CHI), 2007.
S. Peck, North, C., and Bowman, D. A., A Multiscale Interaction Technique for Large, High-Resolution Displays, in IEEE Symposium on 3D User Interfaces, Lafayette, Louisiana, 2009, pp. 31-38.
L. G. Moreira and Lages, W., Organic Tile Textures using Fragment Shaders, in SBC - Proceedings of the SBGames 2014, 2014.
C. Wingrave, Haciahmetoglu, Y., and Bowman, D. A., Overcoming World in Miniature Limitations by a Scaled and Scrolling WIM, in Proceedings of the IEEE Symposium on 3D User Interfaces, 2006, pp. 11-16.
W. Lages, Cordeiro, C., and Guedes, D., A Parallel Multi-view Rendering Architecture, in 2008 XXI Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI)2008 XXI Brazilian Symposium on Computer Graphics and Image Processing, Campo Grande, Brazil, 2008.
N. F. Polys, Bowman, D. A., North, C., Laubenbacher, R., and Duca, K., PathSim Visualizer: an Information-Rich Virtual Environment Framework for Systems Biology, in Proceedings of ACM Web3D Symposium, 2004, p. 8 pages.