Publications

Export 159 results:
Author Title Type [ Year(Asc)]
2011
F. Bacim, Stinson, C., Laha, B., and Bowman, D. A., Building blocks: a novel metaphor for solving 3D puzzles, in IEEE Symposium on 3D User Interfaces (3DUI) 2011, Singapore, Singapore, 2011, pp. 127 - 128.
R. P. McMahan, Ragan, E. D., Leal, A., Beaton, R. J., and Bowman, D. A., Considerations for the use of commercial video games in controlled experiments, Entertainment Computing, vol. 2, no. 1, pp. 3 - 9, 2011.
T. Ni, Bowman, D. A., North, C., and McMahan, R. P., Design and evaluation of freehand menu selection interfaces using tilt and pinch gestures, International Journal of Human-Computer Studies, vol. 69, pp. 551 - 562, 2011.
E. D. Ragan, Endert, A., Bowman, D. A., and Quek, F., The effects of spatial layout and view control on cognitive processing, in Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA ’11, Vancouver, BC, Canada, 2011, p. 2005.
R. Kopper, Bacim, F., and Bowman, D. A., Rapid and accurate 3D selection by progressive refinement, in IEEE Symposium on 3D User Interfaces (3DUI) 2011, Singapore, Singapore, 2011, pp. 67 - 74.
N. F. Polys, Bowman, D. A., and North, C., The role of Depth and Gestalt cues in information-rich virtual environments, International Journal of Human-Computer Studies, vol. 69, pp. 30 - 51, 2011.
R. Kopper, Stinson, C., and Bowman, D. A., Towards an understanding of the effects of amplified head rotations, in Proceedings of the Workshop on Perceptual Illusions in Virtual Environments, 2011, pp. 10-15.
2010
P. Figueroa, Kitamura, Y., Kuntz, S., Vanacken, L., Maesen, S., De Weyer, T., Notelaers, S., Octavia, J. R., Beznosyk, A., Coninx, K., Bacim, F., Kopper, R., Leal, A., Ni, T., and Bowman, D. A., 3DUI 2010 Contest Grand Prize Winners, IEEE Computer Graphics and Applications, vol. 30, pp. 86 - 96, c3, 2010.
E. D. Ragan, Sowndararajan, A., Kopper, R., and Bowman, D. A., The Effects of Higher Levels of Immersion on Procedure Memorization Performance and Implications for Educational Virtual Environments, Presence: Teleoperators and Virtual Environments, vol. 19, pp. 527 - 543, 2010.
R. P. McMahan, Alon, A. J. D., Lazem, S., Beaton, R. J., Machaj, D., Schaefer, M., Silva, M. G., Leal, A., Hagan, R., and Bowman, D. A., Evaluating natural interaction techniques in video games, in 2010 IEEE Symposium on 3D User Interfaces (3DUI)2010 IEEE Symposium on 3D User Interfaces (3DUI), Waltham, MA, USA, 2010, pp. 11 - 14.
R. Kopper, Bowman, D. A., Silva, M. G., and McMahan, R. P., A human motor behavior model for distal pointing tasks, International Journal of Human-Computer Studies, vol. 68, pp. 603 - 615, 2010.
C. Lee, Bonebrake, S., Bowman, D. A., and Hollerer, T., The role of latency in the validity of AR simulation, in 2010 IEEE Virtual Reality Conference (VR)2010 IEEE Virtual Reality Conference (VR), Boston, MA, USA, 2010, pp. 11 - 18.
2009
A. Ribeiro Da Silva, Lages, W. Santos, and Chaimowicz, L., Boids that see, Computers in Entertainment, vol. 7, no. 4, p. 1, 2009.
M. S. Pinho, Bowman, D. A., and Freitas, C., C. Cooperative Object Manipulation in Collaborative Virtual Environments., Journal of the Brazilian Computer Society, vol. vol. 14, no. 2, pp. 54-67, 2009.
J. Chen and Bowman, D. A., Domain-Specific Design of 3D Interaction Techniques: Designing Useful Virtual Environment Applications., Presence: Teleoperators and Virtual Environments, vol. vol. 18, no. 5, 2009.
J. Ventura, Jang, M., Crain, T., Höllerer, T., and Bowman, D. A., Evaluating the Effects of Tracker Reliability and Field of View on a Target Following Task in Augmented Reality, in ACM Virtual Reality Software and Technology, Kyoto, Japan, 2009, pp. 151-154.
B. Fröhlich and Bowman, D. A., Guest Editors’ Introduction: 3D User Interfaces., IEEE Computer Graphics & Applications, vol. vol. 29, no. 6, pp. 24-25, 2009.
D. A. Bowman, Sowndararajan, A., Ragan, E. D., and Kopper, R., Higher Levels of Immersion Improve Procedure Memorization Performance, in Joint Virtual Reality Conference, Lyon, France, 2009.
S. Peck, North, C., and Bowman, D. A., A Multiscale Interaction Technique for Large, High-Resolution Displays, in IEEE Symposium on 3D User Interfaces, Lafayette, Louisiana, 2009, pp. 31-38.
C. Wingrave, LaViola, J., and Bowman, D. A., A Natural, Tiered, and Executable UIDL for 3D User Interfaces Based on Concept-Oriented Design, ACM Transactions on Computer-Human Interaction, vol. vol. 16, no. 4, 2009.
W. Lages, Cordeiro, C., and Guedes, D., Performance analysis of a parallel multi-view rendering architecture using light fields, The Visual Computer, vol. 25, no. 10, pp. 947 - 958, 2009.
J. Chen, Bowman, D. A., and Laidlaw, D., Poster: A Hybrid Direct Visual Editing Method for Architectural Massing Study in Virtual Environments, in IEEE Symposium on 3D User Interfaces, Lafayette, Louisiana, 2009.
C. Lee, Bonebrake, S., Höllerer, T., and Bowman, D. A., A Replication Study Testing the Validity of AR Simulation in VR for Controlled Experiments, in IEEE/ACM International Symposium on Mixed and Augmented Reality, Orlando, FL, 2009.
R. P. McMahan, Schafrik, S., Bowman, D. A., and Karmis, M., Virtual Environments for Surface Mining Powered Haulage Training., in Proceedings of SME Symposium Celebrating 100 Years of Mining Research, Phoenix, 2009.
F. Bacim, Bowman, D. A., and Pinho, M. S., Wayfinding Techniques for MultiScale Virtual Environments, in IEEE Symposium on 3D User Interfaces, Lafayette, Louisiana, 2009, pp. 67-74.

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