Publications

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Author Title [ Type(Desc)] Year
Conference Paper
R. Kopper, Ni, T., Bowman, D. A., and Pinho, M. S., Design and Evaluation of Navigation Techniques for Multiscale Virtual Environments, in Proceedings of IEEE Virtual Reality, 2006, pp. 175-182.
B. Laha and Bowman, D. A., Design of the Bare-Hand Volume Cracker for Analysis of Raw Volumetric Data, in IEEE VR Workshop on Immersive Volume Interaction (WIVI), Minneapolis, MN, 2014.PDF icon WIVI2014_BareHandVC_final.pdf (686.03 KB)
W. Lages, Arango, G. A., Laidlaw, D. H., Socha, J. J., and Bowman, D. A., Designing capsule, an input device to support the manipulation of biological datasets, in 2016 IEEE Symposium on 3D User Interfaces (3DUI)2016 IEEE Symposium on 3D User Interfaces (3DUI), Greenville, SC, USA, 2016.
C. Mackie, Cowden, J., Bowman, D. A., and Thabet, W., Desktop and Immersive Tools for Residential Home Design, in Proceedings of CONVR Conference on Construction Applications of Virtual Reality, 2004, pp. 63-70.
M. Setareh, Bowman, D. A., and Tumati, P., Development of a Collaborative Design Tool for Structural Analysis in an Immersive Virtual Environment, in Proceedings of the International Building Performance Simulation Association Conference, 2001, p. 6 pgs.
L. Lisle, Tanous, K., Kim, H., Gabbard, J. L., and Bowman, D. A., Effect of Volumetric Displays on Depth Perception in Augmented Reality, in Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018.
J. Chen and Bowman, D. A., Effectiveness of Cloning Techniques for Architectural Virtual Environments, in Proceedings of IEEE Virtual Reality, 2006, pp. 103-110.
W. Lages, Laha, B., Miller, W., Novotny, J., Laidlaw, D. H., Socha, J. J., and Bowman, D. A., Effects of field of regard and stereoscopy and the validity of MR simulation for visual analysis of scientific data, in 2016 IEEE Virtual Reality (VR)2016 IEEE Virtual Reality (VR), Greenville, SC, USA, 2016.
N. F. Polys, Kim, S., and Bowman, D. A., Effects of Information Layout, Screen Size, and Field of View on User Performance in Information-Rich Virtual Environments, in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2005, pp. 46-55.
E. D. Ragan, Huber, K., Laha, B., and Bowman, D. A., The Effects of Navigational Control and Environmental Detail on Learning in 3D Virtual Environments, in IEEE Virtual Reality, Costa Mesa, California, 2012, pp. 11-14.
E. D. Ragan, Endert, A., Bowman, D. A., and Quek, F., The effects of spatial layout and view control on cognitive processing, in Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA ’11, Vancouver, BC, Canada, 2011, p. 2005.
D. A. Bowman, Datey, A., Ryu, Y., Farooq, U., and Vasnaik, O., Empirical Comparison of Human Behavior and Performance with Different Display Devices for Virtual Environments, in Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 2002, pp. 2134-2138.
R. P. McMahan and Bowman, D. A., An Empirical Comparison of Task Sequences for Immersive Virtual Environments, in Proceedings of the IEEE Symposium on 3D User Interfaces, 2007, pp. 25-32.
D. A. Bowman, Ray, A., Gutierrez, M., Mauldon, M., Dove, J., Westman, E., and Setareh, M., Engineering in Three Dimensions: Immersive Virtual Environments, Interactivity, and 3D User Interfaces for Engineering Applications, in Proceedings of ASCE GeoCongress, 2006, p. 17 pgs.
D. A. Bowman, Stinson, C., Ragan, E. D., Scerbo, S., Hollerer, T., Lee, C., McMahan, R. P., and Kopper, R., Evaluating effectiveness in virtual environments with MR simulation, in Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), Orlando, FL, 2012.
R. P. McMahan, Alon, A. J. D., Lazem, S., Beaton, R. J., Machaj, D., Schaefer, M., Silva, M. G., Leal, A., Hagan, R., and Bowman, D. A., Evaluating natural interaction techniques in video games, in 2010 IEEE Symposium on 3D User Interfaces (3DUI)2010 IEEE Symposium on 3D User Interfaces (3DUI), Waltham, MA, USA, 2010, pp. 11 - 14.
Y. Wang, Otitoju, K., Liu, T., Kim, S., and Bowman, D. A., Evaluating the Effect of Real World Distraction on User Performance in Virtual Environments, in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2006, pp. 19-26.
M. Shiratuddin, Thabet, W., and Bowman, D. A., Evaluating the Effectiveness of Virtual Environment Displays for Reviewing Construction 3D Models, in Proceedings of CONVR Conference on Construction Applications of Virtual Reality, 2004, pp. 87-98.
P. Apostolellis and Bowman, D. A., Evaluating the Effects of Orchestrated, Game-Based Learning in Virtual Environments for Informal Education, in Advances in Computer Entertainment Technology (ACE), Funchal, Madeira, Portugal, 2014.PDF icon ACE2014_Paper_v4_camera-ready.pdf (906.93 KB)
J. Ventura, Jang, M., Crain, T., Hollerer, T., and Bowman, D. A., Evaluating the Effects of Tracker Reliability and Field of View on a Target Following Task in Augmented Reality, in ACM Virtual Reality Software and Technology, Kyoto, Japan, 2009, pp. 151-154.
D. A. Bowman, Ragan, E. D., Scerbo, S., and Bacim, F., Evaluating the Impact of Head Rotation Amplification on Virtual Reality Training Effectiveness, in Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), 2013.
D. A. Bowman, Badillo, B., and Manek, D., Evaluating the Need for Display-Specific and Device-Specific 3D Interaction Techniques, in Proceedings of Virtual Reality International Conference (in Lecture Notes in Computer Science, vol. 4563), 2007, pp. 195-204.
D. A. Bowman and Hodges, L., An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments, in Proceedings of the ACM Symposium on Interactive 3D Graphics, 1997, pp. 35-38.
M. Nabiyouni and Bowman, D. A., An evaluation of the effects of hyper-natural components of interaction fidelity on locomotion performance in virtual reality, in ICAT - EGVE '15: the 25th International Conference on Artificial Reality and Telexistence and 20th Eurographics Symposium on Virtual Environments, 2015.
R. Yu, Duer, Z., Ogle, T., Bowman, D. A., Tucker, T., Hicks, D., Choi, D., Bush, Z., Ngo, H., Nguyen, P., and , Experiencing an Invisible World War I Battlefield Through Narrative-Driven Redirected Walking in Virtual Reality, in 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2018.

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