Publications

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D. A. Bowman, Gabbard, J., and Hix, D., A Survey of Usability Evaluation in Virtual Environments: Classification and Comparison of Methods. Presence: Teleoperators and Virtual Environments, Presence: Teleoperators and Virtual Environments, vol. 11, pp. 404-424, 2002.
D. A. Bowman, Kruijff, E., LaViola, J., and Poupyrev, I., 3D User Interfaces: Theory and Practice. Boston: Addison-Wesley Professional, 2005.
D. A. Bowman, Kruijff, E., LaViola, J., and Poupyrev, I., An Introduction to 3D User Interface Design, Presence: Teleoperators and Virtual Environments, vol. 10, pp. 96-108, 2001.
D. A. Bowman, Johnson, D., and Hodges, L., Testbed Evaluation of VE Interaction Techniques, in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1999, pp. 26-33.
D. A. Bowman, Setareh, M., Pinho, M. S., Ali, N., Kalita, A., Lee, Y., Lucas, J., Gracey, M., Kothapalli, M., Zhu, Q., Datey, A., and Tumati, P., Virtual-SAP: An Immersive Tool for Visualizing the Response of Building Structures to Environmental Conditions, in Proceedings of IEEE Virtual Reality, 2003, pp. 243-250.
D. A. Bowman, 3D User Interfaces, in The Encyclopedia of Human-Computer Interaction, 2ndnd ed., Aarhus, Denmark: The Interaction Design Foundation, 2013.
D. A. Bowman, Conceptual Design Space: Beyond Walk-through to Immersive Design, in Designing Digital Space: An Architect’s Guide to Virtual Reality, New York: John Wiley & Sons, 1996, pp. 225-236.
D. A. Bowman and Hodges, L., An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments, in Proceedings of the ACM Symposium on Interactive 3D Graphics, 1997, pp. 35-38.
D. A. Bowman, Datey, A., Ryu, Y., Farooq, U., and Vasnaik, O., Empirical Comparison of Human Behavior and Performance with Different Display Devices for Virtual Environments, in Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 2002, pp. 2134-2138.
D. A. Bowman, Stinson, C., Ragan, E. D., Scerbo, S., Hollerer, T., Lee, C., McMahan, R. P., and Kopper, R., Evaluating effectiveness in virtual environments with MR simulation, in Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), Orlando, FL, 2012.
D. A. Bowman, Hodges, L., and Bolter, J., The Virtual Venue: User-Computer Interaction in Information-Rich Virtual Environments, Presence: Teleoperators and Virtual Environments, vol. 7, pp. 478-493, 1998.
D. A. Bowman, Coquillart, S., Fröhlich, B., Hirose, M., Kitamura, Y., Kiyokawa, K., and Stürzlinger, W., 3D User Interfaces: New Directions and Perspectives, IEEE Computer Graphics & Applications, vol. 28, pp. 20-36, 2008.
D. A. Bowman, Koller, D., and Hodges, L., A Methodology for the Evaluation of Travel Techniques for Immersive Virtual Environments, Virtual Reality: Research, Development, and Applications, vol. 3, pp. 120-131, 1998.
D. A. Bowman, Ray, A., Gutierrez, M., Mauldon, M., Dove, J., Westman, E., and Setareh, M., Engineering in Three Dimensions: Immersive Virtual Environments, Interactivity, and 3D User Interfaces for Engineering Applications, in Proceedings of ASCE GeoCongress, 2006, p. 17 pgs.
D. A. Bowman, Wineman, J., Hodges, L., and Allison, D., Designing Animal Habitats Within an Immersive VE, IEEE Computer Graphics and Applications, vol. 18, pp. 9-13, 1998.
D. A. Bowman and McMahan, R. P., Virtual Reality: How Much Immersion is Enough?, IEEE Computer, vol. 40, pp. 36-43, 2007.
D. A. Bowman, North, C., Chen, J., Polys, N. F., Pyla, P., and Yilmaz, U., Information-Rich Virtual Environments: Theory, Tools, and Research Agenda, in ACM Virtual Reality Software and Technology 2003, 2003.
D. A. Bowman, Davis, E., Badre, A., and Hodges, L., Maintaining Spatial Orientation during Travel in an Immersive Virtual Environment, Presence: Teleoperators and Virtual Environments, vol. 8, pp. 618-631, 1999.
D. A. Bowman and Schuchardt, P., The Benefits of Immersion for Spatial Understanding of Complex Underground Cave Systems, in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007, pp. 121-124.
D. A. Bowman, Principles for the Design of Performance-Oriented Interaction Techniques, in Handbook of Virtual Environments, Mahwah, New Jersey: Lawrence-Erlbaum, 2002, pp. 277-300.
D. A. Bowman and Wingrave, C., Design and Evaluation of Menu Systems for Immersive Virtual Environments, in Proceedings of IEEE Virtual Reality, 2001, pp. 149-156.
D. A. Bowman, Chen, J., Wingrave, C., Lucas, J., Ray, A., Polys, N. F., Li, Q., Haciahmetoglu, Y., Kim, J., Kim, S., Boehringer, R., and Ni, T., New Directions in 3D User Interfaces, International Journal of Virtual Reality, vol. 5, pp. 3-14, 2006.
D. A. Bowman, Sowndararajan, A., Ragan, E. D., and Kopper, R., Higher Levels of Immersion Improve Procedure Memorization Performance, in Joint Virtual Reality Conference, Lyon, France, 2009.
D. A. Bowman and Hodges, L., Toolsets for the Development of Highly Interactive and Information-Rich Virtual Environments, The International Journal of Virtual Reality, vol. 3, pp. 12-20, 1997.
D. A. Bowman, Ragan, E. D., Scerbo, S., and Bacim, F., Evaluating the Impact of Head Rotation Amplification on Virtual Reality Training Effectiveness, in Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), 2013.

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