Publications
“Effects of field of view and visual complexity on virtual reality training effectiveness for a visual scanning task”, IEEE Transactions on Visualization and Computer Graphics, p. 14 pages, 2015.
, “Evaluating the Impact of Head Rotation Amplification on Virtual Reality Training Effectiveness”, in Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), 2013.
, “Studying the Effects of Stereo, Head Tracking, and Field of Regard on a Small-Scale Spatial Judgment Task”, IEEE Transactions on Visualization and Computer Graphics, vol. 19, no. 5, pp. 886-896, 2013.
, “The Effects of Navigational Control and Environmental Detail on Learning in 3D Virtual Environments”, in IEEE Virtual Reality, Costa Mesa, California, 2012, pp. 11-14.
, “Evaluating effectiveness in virtual environments with MR simulation”, in Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), Orlando, FL, 2012.
, “How Spatial Layout, Interactivity, and Persistent Visibility Affect Learning with Large Displays”, in International Working Conference on Advanced Visual Interfaces, AVI 2012, 2012.
, “Questioning naturalism in 3D user interfaces”, Communications of the ACM, vol. 55, no. 9, pp. 78-88, 2012.
, “Supporting Cognitive Processing with Spatial Information Presentations in Virtual Environments”, Virtual Reality, 2012.
, “Trade-Offs Related to Travel Techniques and Level of Display Fidelity in Virtual Data-Analysis Environments”, Joint Virtual Reality Conference of EGVE - ICAT - EuroVR. pp. 81-84, 2012.
, “Considerations for the use of commercial video games in controlled experiments”, Entertainment Computing, vol. 2, no. 1, pp. 3 - 9, 2011.
, “The effects of spatial layout and view control on cognitive processing”, in Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA ’11, Vancouver, BC, Canada, 2011, p. 2005.
, “The Effects of Higher Levels of Immersion on Procedure Memorization Performance and Implications for Educational Virtual Environments”, Presence: Teleoperators and Virtual Environments, vol. 19, pp. 527 - 543, 2010.
, “Higher Levels of Immersion Improve Procedure Memorization Performance”, in Joint Virtual Reality Conference, Lyon, France, 2009.
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