Publications
“Considerations for the use of commercial video games in controlled experiments”, Entertainment Computing, vol. 2, no. 1, pp. 3 - 9, 2011.
, “3DUI 2010 Contest Grand Prize Winners”, IEEE Computer Graphics and Applications, vol. 30, pp. 86 - 96, c3, 2010.
, “3D Sketching and Flexible Input for Surface Design: A Case Study”, SBC Journal on Interactive Systems, vol. 5, no. 3, pp. 93-101, 2014.
, “Evaluating natural interaction techniques in video games”, in 2010 IEEE Symposium on 3D User Interfaces (3DUI)2010 IEEE Symposium on 3D User Interfaces (3DUI), Waltham, MA, USA, 2010, pp. 11 - 14.
, “3D sketching using interactive fabric for tangible and bimanual input”, in Proceedings of Graphics Interface 2011, School of Computer Science, University of Waterloo, Waterloo, Ontario, Canada, 2011, pp. 49–56.
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