Publications

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A. Leal and Bowman, D. A., 3D Sketching and Flexible Input for Surface Design: A Case Study, SBC Journal on Interactive Systems, vol. 5, no. 3, pp. 93-101, 2014.
A. Leal, Bowman, D. A., Schaefer, L., Quek, F., and Stiles, C. "K. ", 3D sketching using interactive fabric for tangible and bimanual input, in Proceedings of Graphics Interface 2011, School of Computer Science, University of Waterloo, Waterloo, Ontario, Canada, 2011, pp. 49–56.
D. A. Bowman, 3D User Interfaces, in The Encyclopedia of Human-Computer Interaction, 2ndnd ed., Aarhus, Denmark: The Interaction Design Foundation, 2013.
D. A. Bowman, Coquillart, S., Fröhlich, B., Hirose, M., Kitamura, Y., Kiyokawa, K., and Stürzlinger, W., 3D User Interfaces: New Directions and Perspectives, IEEE Computer Graphics & Applications, vol. 28, pp. 20-36, 2008.
D. A. Bowman, Kruijff, E., LaViola, J., and Poupyrev, I., 3D User Interfaces: Theory and Practice. Boston: Addison-Wesley Professional, 2005.
C. B. Wilkes, Tilden, D., and Bowman, D. A., 3D User Interfaces Using Tracked Mobile Multi-Touch Devices, in Joint Virtual Reality Conference, 2012.
P. Figueroa, Kitamura, Y., Kuntz, S., Vanacken, L., Maesen, S., De Weyer, T., Notelaers, S., Octavia, J. R., Beznosyk, A., Coninx, K., Bacim, F., Kopper, R., Leal, A., Ni, T., and Bowman, D. A., 3DUI 2010 Contest Grand Prize Winners, IEEE Computer Graphics and Applications, vol. 30, pp. 86 - 96, c3, 2010.
A
M. Gutierrez, Bowman, D. A., Dove, J., Mauldon, M., and Westman, E., Adaptive and Real- Time Geologic Mapping, Analysis, and Design of Underground Space (AMADEUS), in Proceedings of ASCE GeoCongress, 2006, p. 6 pgs.
C. Wilkes and Bowman, D. A., Advantages of Velocity-Based Scaling for Distant 3D Manipulation, in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008.
E. D. Ragan, Scerbo, S., Bacim, F., and Bowman, D. A., Amplified Head Rotation in Virtual Reality and the Effects on 3D Search, Training Transfer, and Spatial Orientation, IEEE Transactions on Visualization and Computer Graphics, vol. 23, no. 8, pp. 1880 - 1895, 2017.
M. Setareh, Bowman, D. A., Kalita, A., Gracey, M., and Lucas, J., Application of a Virtual Environment System in Building Sciences Education, Journal of Architectural Engineering, vol. 11, pp. 165-172, 2005.
M. Setareh and Bowman, D. A., Application of Virtual Environments for the Study of Building Structures Subjected to Earthquake Excitations, International Journal of Design Computing, vol. 5, 2002.
P. Apostolellis and Bowman, D. A., Audience Involvement and Agency in Digital Games: Effects on Learning, Game Experience, and Social Presence, in Proceedings of the 15th SIGCHI International Conference on Interaction Design and Children (IDC '16), Manchester, United Kingdom, 2016.
B
B. Laha, Bowman, D. A., and Socha, J. J., Bare-Hand Volume Cracker for Raw Volume Data Analysis, Frontiers in Robotics and AI, vol. 3235512181919252119299, 2016.
C. Wingrave and Bowman, D. A., Baseline Factors for Raycasting Selection, in Proceedings of Virtual Reality International, 2005, p. 10 pgs.
D. A. Bowman and Schuchardt, P., The Benefits of Immersion for Spatial Understanding of Complex Underground Cave Systems, in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007, pp. 121-124.
F. Bacim, Stinson, C., Laha, B., and Bowman, D. A., Building blocks: a novel metaphor for solving 3D puzzles, in IEEE Symposium on 3D User Interfaces (3DUI) 2011, Singapore, Singapore, 2011, pp. 127 - 128.
C
M. S. Pinho, Bowman, D. A., and Freitas, C., C. Cooperative Object Manipulation in Collaborative Virtual Environments., Journal of the Brazilian Computer Society, vol. vol. 14, no. 2, pp. 54-67, 2009.
S. D. McCrickard, Bowman, D. A., North, C., and Pérez-Quiñones, M. A., Center for Human-Computer Interaction at Virginia Tech, in Human-Computer Interaction Interact ’03, Zurich, Switzerland., 2003, pp. pp. 1061-1062.
G. Singh, Bowman, D. A., Hicks, D., Cline, D., J. Ogle, T., Johnson, A., Zlokas, R., and Ragan, E., CI-Spy: Using Mobile-AR for Scaffolding Historical Inquiry Learning, ISMAR. Munich, Germany, 2014.PDF icon ISMAR-CI.pdf (2.03 MB)
B. Laha, Bowman, D. A., Laidlaw, D. H., and Socha, J. J., A classification of user tasks in visual analysis of volume data, in 2015 IEEE Scientific Visualization Conference (SciVis)2015 IEEE Scientific Visualization Conference (SciVis), Chicago, IL, USA, 2015.
P. Apostolellis and Bowman, D. A., C-OLiVE: Group co-located interaction in VEs for contextual learning, in 2014 IEEE Virtual Reality (VR)2014 IEEE Virtual Reality (VR), Minneapolis, MN, USA, 2014.PDF icon VRDC2014_submission_PA.pdf (849.11 KB)
P. Apostolellis and Bowman, D. A., Co-located Collaborative Play in Virtual Environments for Group Learning in Museums, in ACM Interaction Design and Children, Aarhus, Denmark, 2014.
M. Nabiyouni, Saktheeswaran, A., Bowman, D. A., and Karanth, A., Comparing the Performance of Natural, Semi-Natural, and Non-Natural Locomotion Techniques in Virtual Reality, in IEEE 3D User Interfaces (3DUI), 2015.PDF icon Comparing the Performance of Natural, Semi-Natural, and Non-Natural Locomotion Techniques in Virtual Reality-Final11.pdf (1.07 MB)
W. Schafer and Bowman, D. A., A Comparison of Traditional and Fisheye Radar View Techniques for Spatial Collaboration, in Proceedings of Graphics Interface, 2003, pp. 39-46.

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