Projects

VIGOR is a full body collaborative game where your success depends on your vigor as well as your opponent’s body size and position within his realm! The fastest, most flexible and vigorous player will win the game.

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In this project we built an interface that allows two remotely located individuals to collaborate, in order to play and complete a treasure hunt game. We used a player's body gestures to guide the second player in a 3D Virtual Environment.

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The design of virtual environments for applications that have several levels of scale has not been deeply addressed. This research aims at solving issues related to travel and wayfinding in such environments.

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As our entry to the first 3DUI Grand prize, we developed a complete 3D user interface using only commodity hardware. The interface contains all aspects of a 3D UI, including navigation, selection and manipulation.

This project presents a new way to solve 3D puzzles. Rather than having to focus on specific pieces one at a time, users instead build pieces from individual building blocks, allowing them to focus on the structure of the puzzle space.

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