We explore “posable” input, flexible input that holds its own shape after the user molds it, by embedding aluminum foil. We hope that moldling with posable input can be effective for shaping organic shapes like mountains and arbor.

The 3DI Group is designing an operator interface for the DARPA Robotics Challenge.

We are exploring how fabric, a commonplace medium, can be used as a 3D input device to design surfaces, more specifically costume and garment design.

Have you ever held water in your hands? Our project will let you manipulate water by doing martial arts-like movements, like the characters in the popular show Avatar: The Last Airbender. You can gather, freeze, compress, and throw water.

Llamas vs Kiwis is an augmented reality mobile game, that allows interaction between virtual with real world objects like never before.  Using the Kinect, iPad, and slingshot case this game is reminiscent of Angry Birds.

Research of how people process information when items are presented at different locations in physical or virtual space.
we explored the use of immersive virtual environments based on real places that are too far away for physical human exploration. In this research, we are exploring methods for integrating multiple data visualizations into a single environment.
This research explores the use of a collaborative guidance system for search-and-rescue in a complex 3D environment.
Virtual simulations allow military personnel to train for real-world scenarios. In this project, we are studying how various hardware and software factors affect training transfer for visual scanning tasks. For example, with a task involving the identification of weapon carriers in an urban

In this project we are investigating a new concept in sports training where biomechanical training is infused into an interactive game.